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Advanced [show]


Jarsali Hybrid, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty yellow coat over it. She keeps her red hair in a pixie cut. She has several tiny sapphire earrings on each ear.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Jarsali is combative with any and all who dare try her patience in the slightest.

History: Born to a pair of adventurers, Jarsali grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She has passion for adventuring and risk.

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Weaver

Voice: Smooth and feminine

Attributes [hide]

Jarsali Hybrid, Female Half-Elf Wizard 3
Medium (4'10") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 15 (+2)14 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp. Red-brown spinel (40 gp). 1 Breastplate. 1 Half-Plate.


Social Check DCs


Mary Stanley, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She carries with her a set of bastard swords, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her blonde hair is styled in orderly dreadlocks. Her eyes are blue and catlike.

Personality: Her tongue was cut out and she uses sign language. Mary is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born on a small isolated farm. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To unite with her brother; and wants to raise her children well

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Family, Nature. Occupation: Architect

Voice: Stutters

Attributes [hide]

Mary Stanley, Female Human Commoner 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)13 (+1) 15 (+2)9 (-1)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Frug Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting clothing which further accentuates his frame. He wears his red hair up in a very large beehive style do. His brown eyes are slightly larger than normal.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frug fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Attractive, Adventurer, Criminal record. Occupation: Crown-heir

Voice: Russian accent

Attributes [hide]

Frug Scheppen, Male Gnome Commoner 3
Small (3'7") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)14 (+2) 11 (+0)8 (-1)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Hadwisa Harley, Female Human [Permalink]

Personal [hide]

Description: This woman wears a tight fitting brown shirt and pants, and sports empty pouches on her belt. Her blonde hair is drawn into a tight pony tail with a butterfly scrunchie. Her fierce green eyes like to dwell on things.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: She wants to meet her childhood hero.

Flaws: Selfish, Insane. Bonds: Immigrant, Slave, Adventurer. Occupation: Servant

Voice: Relaxed voice

Attributes [hide]

Hadwisa Harley, Female Human Fighter 1
Medium (4'7") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 9 (-1)14 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 20 pp.


Social Check DCs


Boddynock Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is silver, silky, and of moderate length. His fierce brown eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Boddynock lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and an old rival family wants him found

Ideals: Entrepeneur, Philantrophist. Flaws: Forgetful. Bonds: Attractive, Family. Occupation: Tanner

Voice: Jittery and nervous

Attributes [hide]

Boddynock Fiddlefen, Male Gnome Wizard 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)9 (-1) 10 (+0)13 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs

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