Fargrim Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'11" and wears a brown deerstalker hat and brown clothes. He wears his hair in dreadlocks. His green eyes have a joyful gleam in them most of the time.
Personality: Fargrim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Fargrim lived on a farm with his father, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants to have a good time and be beloved; and to reunite with his absent father
Ideals: Artistic, Optimist. Bonds: In love, Family, Adventurer. Occupation: Shepherd
Voice: Prounounces S like Z
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Undercommon, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 180 gp. 1 Masterwork Common Melee.
Geoffrey Blum, Male Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned male is wearing a long, violet cloak. He is tall, broad shouldered and powerfully built. His hair is red, silky, and of moderate length. His eyes are a pleasant blue.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Geoffrey was born with his mother's beautiful face. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels kind of lost in life; and he feels that his past leaves him morally obligated to help
Ideals: Joker. Flaws: Shy, Disease, Depressed. Bonds: Attractive, Criminal record. Occupation: Merchant
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp. Red-brown spinel (140 gp).
Erias Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a very tight haircut. His face is scarred and worn.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Erias was born in the south. At a young age he loved to build and create. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Gifted, Persistence. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Seamstress
Voice: Gruff and masculine
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 17 (+3) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 350 gp. 1 Half-Plate.
Oppah Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many grey ritualistic tattoos. She wears baggy tan pantaloons and a grey scarf. She keeps her long auburn hair kept up in a rat tail. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. The war was a terrible time for her, and Oppah does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with vampirism at a very young age, Oppah has worked very hard to control her curse. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and she wants nothing more than to rejoin the army
Flaws: Ugly, Insomniac, Depressed, Disease. Bonds: Military. Occupation: Jeweler
Voice: Scandinavian accent
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Gnoll, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Smoky quartz (20 gp). Silver pearl (50 gp). Eye agate (13 gp). Moss agate (13 gp). 1 Minor magic item.
Azzakh Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'3", this man wears tight fitting clothing which further accentuates his frame. His silver crest is knotted and matted. He tend to wears goggles to shield his eyes.
Personality: He will rave to anyone who will listen. He also is a firm believer in the manly ideal.
History: Azzakh was born with his father's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has set out to sabotage the competition.
Motivation: He wants to meet his childhood hero; and he is unsatisfied with his job
Flaws: Insane, Impulsive. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Map Maker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp.
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Their contribution stands as a beacon of hope for all adventurers!
