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Advanced [show]


Synthrin Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender woman wears silk and lounges about seductively. Her crest is brass, silky, and of moderate length. She has red eyes and a green hat with a blue feather.

Personality: She is a Sculptor first and foremost. She believes firmly that knowledge should be universal. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born to a poor family in the city she treasured whatever gifts she got. She moved out west to avoid the crime she committed. She's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: She is a bit of a kleptomaniac.

Flaws: Insane. Bonds: Attractive, Job, Criminal record, Poor. Occupation: Sculptor

Voice: Can't modulate volume

Attributes [hide]

Synthrin Shestendeliath, Female Dragonborn Bard 1
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)17 (+3) 10 (+0)10 (+0)
Skills Investigation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Auran, Goblin, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 40 gp.


Social Check DCs


Egelina Emsworth, Female Human [Permalink]

Personal [hide]

Description: She very much looks the part of a Butcher. Her silver hair is drawn into a tight pony tail with a card scrunchie. She wears round tiny glasses practically rammed into her face.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was raised in a plains tribe. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Butcher. She then took over the family business and is one of the better Butcher for hire.

Motivation: Sabotage a competitor.

Flaws: Antagonistic, Depressed. Bonds: Job, Attractive, Nature. Occupation: Butcher

Voice: Uses sign language

Attributes [hide]

Egelina Emsworth, Female Human Expert 1
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)10 (+0) 14 (+2)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 500 sp.


Social Check DCs


Leaf Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her white fur is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When she was but 6 years old her parents immigrated from the west. Because her father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her mother from journeying west to reunite her family. She left for the west, certain she would find work there.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it.

Ideals: Joker. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Enemies. Occupation: Bricklayer

Voice: Soothing and warm

Attributes [hide]

Leaf Wing, Female Tabaxi Warrior 1
Medium (6'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)10 (+0) 14 (+2)11 (+0)
Skills Acrobatics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 90 gp. A silver and pearl hairclip (30 gp).


Social Check DCs


Olunt Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a worn and beaten armor. With bright silver hair and a scraggly beard. His thin eyebrows rest above his beady violet eyes.

Personality: He loves telling others what to do and how they should feel about things. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Unemployed arts, while his father instructed him in etiquette, music and courtly manner. Olunt was born on a far northern desert where he grew up under the tutelage of his mother, an expert Unemployed. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Unemployed

Voice: Scratchy, weak

Attributes [hide]

Olunt Ungart, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)14 (+2) 12 (+1)9 (-1)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Aquan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 80 gp.


Social Check DCs


Nalral Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His golden hair and beard is wavy and long. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He is the product a well kept family trust fund and as such has never really known need. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Family, Rich. Occupation: Crown-heir

Voice: Smoker's lung

Attributes [hide]

Nalral Dankil, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)9 (-1) 14 (+2)7 (-2)
Skills Arcana +1, Deception +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Rhodochrosite (4 gp). Golden yellow topaz (300 gp). 4 Thunderstones.


Social Check DCs

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