Dûsh Copeland, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a black armored body suit, with a simple tan line shooting up and back down. Beneath his clothing is a huge mess of scar tissue. His brown hair is smooth and relatively long. His fierce hazel eyes like to dwell on things.
Personality: Dûsh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is unsatisfied with his job.
Ideals: Extrovert, Justice. Bonds: Slave, Poor. Occupation: Armorer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 11 (+0) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 120 pp. White pearl (90 gp).
Alvyn Pingun, Male Gnome [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a blue shirt with thin black vertical stripes and brown pants. His moppish blonde hair is in a traditional bowl cut. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is extraordinarily eccentric. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: He was raised by priests from a young age. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He is untrained/undisciplined, which makes him dangerous.
Motivation: His religion dominates his actions.
Flaws: Addict, Insane, Racist. Bonds: Religious, Mentor. Occupation: Marshal
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 19 (+4) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 11000 cp. Large well-done wool tapestry (500 gp). 1 Smokesticks. 8 Acid flasks. 1 Everburning torch. 1 Everburning torch.
Myria Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears white trousers with violet and black striped suspenders. She wears various colorful collared shirts. She has slicked back brown hair. Her otherwise smooth face is marked with small tiny scars.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She works hard and plays hard.
History: A powerful wizard made her what she is. She worked as a nervous Mortician and found it very stressful. She became a Mortician soon after.
Motivation: She has a crush on the local Miller; and she wants to get laid
Flaws: Emotional, Hedonist. Bonds: Mentor, Job, Has a crush. Occupation: Mortician
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Eleanor Galanodel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a yellow costume with the symbols of death on her torso. Her hair is always cut to a buzz. She has a tattooed face.
Personality: This woman loves music and to teach people music more than just about anything. She is a font of random trivia from the lore and stories she has discovered
History: Eleanor was raised in a hard working conservative environment. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She struck the Healer job and began her own company from there.
Motivation: A rival would like her out of the picture; and seeks redemption
Ideals: Artistic, Logical. Bonds: Job, Adventurer, Criminal record. Occupation: Healer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. 1 Masterwork Common Melee.
Fragrant Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a brown tunic with black highlights, and long yellow pants that bunch up around her shoes. Her fur is greying and her face has many wrinkles. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a mechanic, and taught her how to fix just about anything. She has set out to sabotage the competition.
Motivation: Further expansion of business; and to be a interpreter again
Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Job, Military. Occupation: Shoemaker
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
