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Advanced [show]


Nedda Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 2'10" and wears a white armored body suit, with a simple tan line shooting up and back down. Her right hand appears badly burned and disfigured. She wears her golden hair down. She wears a mask on her face.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Through the years after Nedda was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Nedda's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Nedda and her spouse have recently divorced.

Motivation: Regain custody of her son.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Family. Occupation: Sculptor

Voice: Cold and demanding tone

Attributes [hide]

Nedda Appleblossom, Female Halfling Sorcerer 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 16 (+3)12 (+1) 18 (+4)18 (+4)
Skills Arcana +3, Deception +6
Senses Passive Perception 14
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 gp.


Social Check DCs


Pelt Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is typically in her Locksmith uniform. Her fur is cut close to her head. Her yellow eyes have a joyful gleam in them most of the time.

Personality: She is witty, but her monotone delivery comes off as unnerving She has a small toy that she constantly fidgets with.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Brilliant and gifted she never wanted to apply herself. She tends to her Locksmith job now, and dutifully fulfills any obligations she has.

Motivation: To be a Barkeep again; and wants to open a new tavern

Ideals: Joker, Gifted. Flaws: Addict. Bonds: Job, Immigrant. Occupation: Locksmith

Voice: Soft and melodious

Attributes [hide]

Pelt Paws, Female Tabaxi Barbarian 2
Medium (4'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 13
Languages Common, Giant, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 800 sp. Red spinel (80 gp). 1 Thunderstones.


Social Check DCs


Seraphina Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: This woman is very fat, and typically wears white cloth garments or leather armor. Her black hair is kept up in a ponytail inside a deerstalker hat. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Born in the west to a Hunter, Seraphina learned a great deal about her mother's area of expertise. A gifted student she started as a Banker, but she got bored and became a Hunter. She has gone from town to town working and never settling down anywhere, but has fallen for a local Banker. She hasn't told them the truth, but wants to settle down with them.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she seems to be bored by most things

Flaws: Ugly, Mundane. Bonds: Criminal record, Job, Has a crush. Occupation: Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Seraphina Tealeaf, Female Halfling Fighter 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)13 (+1) 18 (+4)11 (+0)
Skills Athletics +3, Insight +6
Senses Passive Perception 14
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +6

Possessions: 90 gp.


Social Check DCs


Fallthra Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She has a large grey mantle and cape that has been intricately interwoven into her white robe. She carries with her a set of quarterstaffs, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her hair is silver and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: A skeptical and narcissistic woman, Fallthra's first love is herself. Her second love is also herself. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her parents enrolled her in a Druid school at a young age so that she could practice her druidic talents. She has drifted from career to career and currently works as a Merchant.

Motivation: To be a Mercenary again; and expand her business

Ideals: Fighting, Impeccable, Artistic, Gifted. Bonds: Job. Occupation: Merchant

Voice: Dark and ominous

Attributes [hide]

Fallthra Thrahak, Female Dwarf Druid 2
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 19 (+4)14 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 4000 cp.


Social Check DCs


Valafar Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, but even with his fine clothing he looks run-down. His white hair is long and unkept. He has a tattooed face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is harsh and unforgiving.

History: When he was but 7 years old his parents immigrated from the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Immigrant. Occupation: Layabout

Voice: Low rumbling, strings words together

Attributes [hide]

Valafar Malevolence, Male Tiefling Warrior 3
Medium (6'7") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)11 (+0) 10 (+0)20 (+5)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. 1 Masterwork Heavy wooden shield. 1 Chain shirt. 1 Darkwood Buckler.


Social Check DCs

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