Nuthra Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She prefers to wear black pants and tee shirts. Her crest is greying and her face has many wrinkles. She has gold eyes and a black hat with a brown feather.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Nuthra was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Tanner kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and wants a kiss
Ideals: Athletic, Extrovert. Bonds: Poor, Criminal record, Has a crush. Occupation: Tanner
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Infernal, Halfling, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 1300 sp.
Nora Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a simple burlap shirt and baggy pants. She conceals her spear with her veritable burlap sack of a shirt. Her black hair is kept up in a ponytail inside a wide-brimmed hat. Her eyes are hazel and beady.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Nora was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Nora abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with her old friends; and she is terrified, and will act out of fear
Flaws: Ugly, Shy, Fearful. Bonds: Poor, Adventurer. Occupation: Weaver
Voice: Jamaican accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 20 pp. Sard (20 gp).
Modean Dignity, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His clothes are grease stained in places. His black hair is drawn into a tight pony tail with a skull scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in the east. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Shoemaker
Voice: Uses sign language
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: Just what you see.
Frug Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he likes to wear darkened spectacles and heavy clothing, no matter the weather, and is pretty ugly. His auburn hair is knotted and matted. His gray eyes lackadaisically let the world flow into them.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He misses his home and complains about the freezing weather, even in summer.
History: He was born a particularly ugly child, much to the horror of his parents. At a young age his mother died while driving off some drow. His father being the stubborn sort decided to stay and helped train him in shortspear use. Days after completing his studies, news broke out that his hometown was attacked by drow. Frug was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Many drow want him driven away; and he wants revenge against drow
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Sailor
Voice: French accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.
Burgell Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He usually wears his blue robe and has his bow always slung over his shoulder. His brown hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: A deeply religious man he believes everything happens for a reason. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born several months after his mother was called into army service. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Dyer for the past few years.
Motivation: Many illithids want him driven away; and someone believes him a fraud
Flaws: Fearful. Bonds: Religious, Military, Job, Enemies. Occupation: Dyer
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 15
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 17 (+3) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. A small bag of saffron. (30 gp). Old masterpiece painting (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
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