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Advanced [show]


Vapula Agony, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 5'10", this woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her chestnut hair is still thick. Her eyes are white and catlike.

Personality: A deeply religious woman she believes everything happens for a reason. She misses her home and complains about the freezing weather, even in summer.

History: Vapula was raised in a hard working conservative environment. As a young adult she joined a group advocating for an improvement in Tiefling conditions. She moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and balancing her hectic life and new sailor responsibilities is difficult

Flaws: Racist. Bonds: Religious, Immigrant, Job. Occupation: Sailor

Voice: Smoker's lung

Attributes [hide]

Vapula Agony, Female Tiefling Wizard 2
Medium (5'10") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)10 (+0) 11 (+0)15 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Gold dragon comb with red garnet eye (300 gp). Finely wrought small gold bracelet (10 gp).


Social Check DCs


Nalral Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in a clean brown cloak covering his clean studded leather. His hair is long and red with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. He has several tiny emerald earrings on each ear.

Personality: He is witty, but his monotone delivery comes off as unnerving He takes great joy in being the best Sailor in town.

History: Born to a pair of adventurers, Nalral grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He ran away from his former home and has been making his living as a Sailor for the past few years.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Job, Adventurer. Occupation: Sailor

Voice: Low rumbling, strings words together

Attributes [hide]

Nalral Daraln, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)9 (-1) 13 (+1)9 (-1)
Skills Athletics +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2

Possessions: 110 pp.


Social Check DCs


Phann Woods, Female Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She dresses in yellow turtlenecks beneath a brown coat with green slacks. Her black hair is cut short with large spiked bangs in the front. She wears an eyepatch.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. She can't help but pocket interesting objects she comes across

History: Born to a poor family in the city she treasured whatever gifts she got. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Phann fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is a bit of a kleptomaniac.

Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Map Maker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Phann Woods, Female Half-Elf Barbarian 3
Medium (5'2") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)9 (-1) 18 (+4)13 (+1)
Skills Arcana +1, Religion +1
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gurdis Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears just a grey suit. Her hair is cut close to her head. Her eyes, though not visible through her cowl, are brown.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She also has developed a complete distrust of the Priest profession.

History: She was born several months after her father was called into army service. She moved out south to avoid the crime she committed. She became a Fortune-teller soon after.

Motivation: Her spouse's relatives view her with great suspicion; and sabotage a competitor

Ideals: Impeccable. Bonds: Job, Military, Criminal record, Family. Occupation: Fortune-teller

Voice: American accent

Attributes [hide]

Gurdis Rubyeye, Female Dwarf Aristocrat 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)11 (+0) 14 (+2)15 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Veit Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears grey leather gloves, a grey jacket, and tight pants. He is an epitome of beauty. He has moderate length chestnut hair. He has amber eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. After coming to the age of reason, Veit took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Veit and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical, Gifted. Flaws: Antagonistic, Addict. Bonds: Attractive. Occupation: Bowyer

Voice: Uses lots of figures of speech

Attributes [hide]

Veit Gorunn, Male Dwarf Warrior 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 19 (+4)12 (+1) 15 (+2)8 (-1)
Skills Animal Handling +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 1600 sp.


Social Check DCs

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