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Advanced [show]


Menny Offund, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is generally well dressed albeit a few years behind the times. Her red hair is cut jaggedly and amateurishly. Her fierce hazel eyes like to dwell on things.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She receives visions of the future at random moments

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her martial abilities were realized during a raid on her village. She was granted martial powers by her dying sister.

Motivation: She feels the way she acts is they only way to get by in the world; and she is compelled to act according to her religious beliefs

Ideals: Impeccable, Gifted. Bonds: Attractive, Poor, Religious. Occupation: Navigator

Voice: Strong lisp

Attributes [hide]

Menny Offund, Female Gnome Fighter 2
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)14 (+2) 11 (+0)13 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Giant, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 250 gp. Old masterpiece painting (600 gp). Old masterpiece painting (600 gp).


Social Check DCs


Gardain Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a brown shirt with thin white vertical stripes and blue pants. His silver hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: His tongue was cut out and he uses sign language. He is obsessed with his god.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His homeland was ravaged by war and he spent much of his life rebuilding it. Days after completing his studies, news broke out that his hometown was attacked by drow. Gardain was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Flaws: Disease, PTSD. Bonds: Religious, Enemies, Adventurer. Occupation: Spice Merchant

Voice: Smooth and feminine

Attributes [hide]

Gardain Bloodkith, Male Dwarf Wizard 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 16 (+3)16 (+3)
Skills Religion +3, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1000 sp. 1 Healer’s kit.


Social Check DCs


Gerald Crosis, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his hammer ready. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His green unseeing eyes seem to look past you.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born into a rich family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Disease, Ugly. Bonds: Criminal record, Rich. Occupation: Sage

Voice: Uses lots of figures of speech

Attributes [hide]

Gerald Crosis, Male Half-Elf Bard 3
Medium (5'9") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)11 (+0) 11 (+0)10 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 gp.


Social Check DCs


Arannis Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: This eastern man wears a fine chain shirt which he covers with tan colored cloaks and clothing. His clothes are grease stained in places. His small hat is riddled with cuts and holes. He has gleaming, smiling brown eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Arannis was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. He left for the east, certain he would find work there.

Motivation: To reunite with his absent father; and an old rival family wants him found

Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Family. Occupation: Beggar

Voice: Sensual and smooth

Attributes [hide]

Arannis Caerdonel, Male Elf Warrior 1
Medium (5'5") Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 14 (+2)10 (+0) 9 (-1)14 (+2)
Skills Athletics +2, Deception +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 110 gp.


Social Check DCs


Mantus Peace, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a black wide-brimmed hat and black clothes. His chestnut hair is lengthy. He has a tattooed face.

Personality: He can speak with the recently deceased. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Armorer, his mother struggled to pay the bills. He was taken as a slave by a traveling circus and forced to perform Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He'd like to take his coworkers down a peg; and he wants to meet his childhood hero

Ideals: Gifted. Bonds: Attractive, Adventurer, Poor, Slave, Job. Occupation: Weaver

Voice: Spanish accent

Attributes [hide]

Mantus Peace, Male Tiefling Commoner 1
Medium (6'8") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)15 (+2) 13 (+1)10 (+0)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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