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Advanced [show]


Three Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears tight fighting clothing, which leaves very little to the imagination. She keeps her cinnamon fur in a flapper bob. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is obsessed with finding treasure.

History: Sold as a small child to a brothel owner, Three was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She made a point of taking high paying jobs and getting most of it up front. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Three fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Performer

Voice: Slurs words

Attributes [hide]

Three Timber, Female Tabaxi Warlock 2
Medium (5'0") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 13 (+1)16 (+3)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 2000 sp. 1 Masterwork Common Melee.


Social Check DCs


Aramil Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has a moderate pudge and is not very fit. His hair is golden and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. He also has developed a complete distrust of the Sage profession.

History: Aramil was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He has worked as a Sailor like his mother before him.

Motivation: Expand his business; and regain custody of his daughter

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Aramil Casilltenirra, Male Elf Monk 2
Medium (4'7") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)15 (+2) 15 (+2)10 (+0)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 80 gp. Rose (80 gp). Jade (110 gp).


Social Check DCs


Duvamil Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'3" and wears professional attire. Her left leg appears badly burned and disfigured. She keeps her red hair in a flapper bob. Her eyes are a pleasant amber.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Duvamil was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. After a long history of fighting, Duvamil and her spouse have recently divorced.

Motivation: She has a rivalry with the Church that dominates her actions; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Doctor

Voice: Speaks like tongue is numb

Attributes [hide]

Duvamil Fabblestabble, Female Gnome Druid 3
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 14
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 18 (+4)14 (+2) 9 (-1)12 (+1)
Skills Nature +4, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 pp.


Social Check DCs


Kilia Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is very fat, and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her blonde hair is greasy and uncared for. She has amber eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born to a pair of adventurers, Kilia grew up listening to her father's many stories. Her parents enrolled her in a Ranger school at a young age so that she could practice her psionic talents. She has since lost track of the people in her past.

Motivation: To reunite with her old friends; and she desires power and/or immortality

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family. Occupation: Seamstress

Voice: Creaky witch voice

Attributes [hide]

Kilia Ungart, Female Dwarf Ranger 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)9 (-1) 17 (+3)12 (+1)
Skills Deception +3, Investigation +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 sp.


Social Check DCs


Fallond Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: 4'2" and muscular, this northern man wears a fancy grey suit. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a criminal king-pin and mafia family Fallond was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fallond decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Ideals: Athletic. Flaws: Disease, Shy. Bonds: Attractive, Job, Criminal record. Occupation: Sellsword

Voice: Timid voice

Attributes [hide]

Fallond Torevir, Male Dwarf Warlock 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)12 (+1) 10 (+0)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 240 gp. 4 Holy water.


Social Check DCs

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