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Advanced [show]


Bethrynna Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. Her attire stands in sharp contrast to her hammer, which is beautifully polished and possesses an ornate carving of a clover on it. Her black hair is heavily combed to the right. Her face is scarred and worn.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Job, Rich. Occupation: Brewer

Voice: American accent

Attributes [hide]

Bethrynna Mellerelel, Female Half-Elf Monk 1
Medium (5'8") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)17 (+3) 12 (+1)13 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Celestial, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 6000 cp.


Social Check DCs


Helgret Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her black hair is wavy and long. She wears round tiny glasses practically rammed into her face.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She also has developed a complete distrust of the Butcher profession.

History: Helgret lived on a farm with her father, near the main road leading to a nearby town. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She became a Barber soon after.

Motivation: She has decided she is irredeemable; and to unite with her sister

Flaws: Insomniac, Insane. Bonds: Job, Family, Criminal record. Occupation: Barber

Voice: Scottish accent

Attributes [hide]

Helgret Hammerstone, Female Dwarf Warrior 1
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 19 (+4)14 (+2) 16 (+3)10 (+0)
Skills Religion +4, Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 sp. 1 Banded mail.


Social Check DCs


Peter Harris, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a fancy violet suit. His blonde hair is drawn into a tight pony tail with a cross scrunchie. He wears crescent spectacles with a black brim.

Personality: He is business-like. He takes instructions and follows them to the letter. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of eastern immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Professionalism. Flaws: Fearful. Bonds: Attractive, Immigrant, Adventurer, Enemies. Occupation: Priest

Voice: Low range voice

Attributes [hide]

Peter Harris, Male Half-Elf Warlock 3
Medium (5'4") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 8 (-1)10 (+0)
Skills Insight +1, Religion +4
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 200 gp.


Social Check DCs


Alston Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His chestnut hair and beard is wavy and long. His amber eyes lackadaisically let the world flow into them.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy.

Ideals: Optimist. Flaws: Disease. Bonds: Immigrant, Family, Rich. Occupation: Shoemaker

Voice: Sleepy voice

Attributes [hide]

Alston Tarkelby, Male Gnome Bard 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: Tiger eye turquoise (9 gp).


Social Check DCs


Griselda Southey, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears dark leathers with embroidery. Her brown hair is cut jaggedly and amateurishly. Her eyes are amber and beady.

Personality: Eccentric and domineering, Griselda will drive conversation. A true patriot, Griselda would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was granted necromantic powers by her dying brother.

Motivation: She feels threatened by others; and she wants nothing more than to rejoin the army

Ideals: Extrovert, Gifted. Flaws: Ugly, Fearful. Bonds: Military. Occupation: Animal Trainer

Voice: Pronounces O like U

Attributes [hide]

Griselda Southey, Female Human Fighter 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)14 (+2) 15 (+2)14 (+2)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Terran
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 110 gp.


Social Check DCs

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