Abad Wit, Male Tiefling [Permalink]
Personal [hide]
Description: He tends to wear a large green jacket, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His blue hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He takes great joy in being the best Engraver in town.
History: The child of northern immigrants he idolized his father. Abad was born on a far northern island where he grew up under the tutelage of his father, an expert Engraver. He used his abilities to travel the world and help people.
Motivation: To reunite with his old friends; and balancing his hectic life and new engraver responsibilities is difficult
Ideals: Philantrophist. Flaws: Ugly, Greedy. Bonds: Job, Immigrant, Adventurer. Occupation: Engraver
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 17 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Druidic, Sylvan, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: Just what you see.
Alexandre Bradshaw, Male Human [Permalink]
Personal [hide]
Description: 5'11" and muscular, this western man wears tight fitting clothing which further accentuates his frame. His long black hair reaches down to his waist. His eyes, though not visible through his cowl, are gray.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also is a firm believer in the manly ideal.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break.
Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Military, Adventurer. Occupation: Blacksmith
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 1000 cp.
Kali Shame, Female Tiefling [Permalink]
Personal [hide]
Description: She tends to wear a large green jacket. Her black hair is singed and shortened. She has gleaming, smiling black eyes.
Personality: Kali is depressed about a lot of things. She tends to be a nihilist. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Born in the west to a Navigator, Kali learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Navigator work with an outfit from a few towns over. Navigator work suited her well, and with each successful project, she earned more gold and more respect from her peers. In the meantime she has taken over work as a Navigator and occasionally as a mercenary.
Motivation: Further expansion of business; and she feels threatened by others
Flaws: Ugly, Depressed, Fearful. Bonds: Enemies, Job, Adventurer. Occupation: Navigator
Voice: Sounds elderly
Attributes [hide]
Medium (4'8") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 10 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 100 gp. Gold dragon comb with red garnet eye (800 gp). Large well-done wool tapestry (400 gp). 1 Half-Plate.
Vanuath Teinithra, Male Elf [Permalink]
Personal [hide]
Description: 4'10" and muscular, this northern man wears tight fitting clothing which further accentuates his frame. He keeps his black hair in a flapper bob. He has several tiny sapphire earrings on each ear.
Personality: Vanuath hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has never given up on his music dream.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Athletic, Artistic, Justice. Bonds: Attractive, Rich, Criminal record. Occupation: Sage
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. 1 Darkwood Shield.
Orla Welber, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she usually wears her tan robe and has her kukri always slung over her shoulder. Her auburn hair is still thick. She has a tattooed face.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Born to a Sculptor, her father struggled to pay the bills. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She was granted martial powers by her dying brother.
Motivation: She's in love; and she wants to get laid
Ideals: Disciplined, Gifted. Bonds: Criminal record, Poor, Has a crush. Occupation: Brewer
Voice: Middle-eastern accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
Possessions: 90 gp.
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