Aura Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 5'9" and wears a brown armored body suit, with a simple grey line shooting up and back down. Her left leg appears badly burned and disfigured. Her red fur is long and unkept. Her eyes are likewise hazel.
Personality: Cocky and sure of herself, she believes she is the best Detective born in the past three hundred years. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She got into the Detective business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Detective work with an outfit from a few towns over. Detective work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Priest, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Justice. Flaws: Ugly. Bonds: Job. Occupation: Detective
Voice: Speaks in third person
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 80 gp. 1 Masterwork Thieves’ tools.
Skirt Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his yellow fur in a pixie cut. He has a tattooed face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Fisher responsibilities is difficult.
Flaws: Mundane. Bonds: Attractive, Job, Immigrant. Occupation: Fisher
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. 1 Half-Plate. 1 Banded mail.
Tomph Blankley, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she prefers to wear flannel. Her hair is greying and her face has many wrinkles. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a Navigator first and foremost. She believes firmly that knowledge should be universal. She misses her home and complains about the freezing weather, even in summer.
History: She was raised in a mountains tribe. Because her mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her father from journeying west to reunite her family. She has drifted from career to career and currently works as a Navigator.
Motivation: Wants to open a new tavern; and further expansion of business
Flaws: Insomniac. Bonds: Job, Immigrant, Nature, Enemies. Occupation: Navigator
Voice: Switch between two voices
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 25 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 1700 sp. 1 Everburning torch.
Tarhun Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man wears just a black suit, and a wedding ring on his right hand. He has done his best to style his red crest to look like a famous performer. His half smiles and gold eyes are beguiling and draw you in.
Personality: He has a massive crush on the younger sibling of the Bounty Hunter who has hired him part-time. As long as the job gets done he does not care how it got done.
History: Tarhun lived on a farm with his father, near the main road leading to a nearby town. While studying, he fell in love. They married and had a daughter. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. He hasn't told them the truth, but wants to settle down with them.
Motivation: An old rival family wants him found.
Ideals: Professionalism. Bonds: In love, Attractive, Has a crush, Family. Occupation: Bounty Hunter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 6000 cp. 1 Masterwork Common Melee.
Gynk Hartford, Female Half-Orc [Permalink]
Personal [hide]
Description: A 4'8" western woman, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. She has a tattooed face.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She believes the world needs to unite to get rid of drow once and for all.
History: Gynk was born in the west. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gynk fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants revenge against drow; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Persistence. Bonds: Poor, Enemies. Occupation: Roofer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'8") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Halfling, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 240 gp.
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Their contribution stands as a beacon of hope for all adventurers!
