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NPC Generator

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Advanced [show]


Riswynn Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears brown painted combat armor at almost all times. She has done her best to style her red hair to look like a famous performer. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has decided she is irredeemable; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Criminal record. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

Riswynn Broodfist, Female Dwarf Aristocrat 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5

Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Fallthra Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: 4'3" and lanky with angular features, she is an attractive figure. She wears a grey costume with the symbols of death on her torso. Her long auburn hair is drawn into a two foot long braid. She has violet eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She invites people to come help in her community garden.

History: She was born in the south. Like her father and her sister before her, after school she went straight into learning to become a Doctor. She tends to her Doctor job now, and dutifully fulfills any obligations she has.

Motivation: To be a Shipwright again; and wants to open a new tavern

Ideals: Fighting, Philantrophist. Bonds: Attractive, Immigrant, Job. Occupation: Doctor

Voice: German accent

Attributes [hide]

Fallthra Deepdelver, Female Dwarf Wizard 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)14 (+2) 12 (+1)7 (-2)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 50 pp. 1 Masterwork Common Melee.


Social Check DCs


Shane Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears a yellow vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his yellow boots flare out at the collars, he is not a threatening figure. He is bald on top and has large golden tufts of hair around his ears. His amber eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He moved out east to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Guard

Voice: German accent

Attributes [hide]

Shane Woods, Male Half-Elf Rogue 2
Medium (5'8") Half-Elf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)16 (+3) 8 (-1)13 (+1)
Skills History +5, Stealth +1
Senses Passive Perception 9
Languages Common, Elven, Halfling, Terran, Aquan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 600 sp. 1 Masterwork studded leather.


Social Check DCs


Peter Copeland, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears a lot of dark rich colors, with gold accents. His right leg appears badly burned and disfigured. His hair is red and curly. His eyes are green and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A true patriot, Peter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Peter took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Attractive, Military, Nature. Occupation: Interpreter

Voice: Speaks with back of mouth

Attributes [hide]

Peter Copeland, Male Human Adept 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)15 (+2) 13 (+1)15 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 110 gp.


Social Check DCs


Flame Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft tan waves gently in the breeze. Her yellow fur is long and unkept. She has amber eyes and a pastel hat with a tan feather.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a very good compulsive liar and kleptomaniac.

History: Flame hails from a village terrorized by orcs. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She wants revenge against orcs; and she feels that her past leaves her morally obligated to help

Ideals: Passionate. Flaws: Ugly. Bonds: Rich, Criminal record, Enemies. Occupation: Miller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Flame Of Ivory, Female Tabaxi Wizard 1
Medium (6'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)14 (+2) 12 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 600 sp. 1 Healer’s kit.


Social Check DCs

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