Ulfgar Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple grey robe with tan stripes complete with hood. He carries with him a set of swords, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He wears his hair in dreadlocks. His eyes are green.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Ulfgar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Ulfgar was born the youngest of three triplets. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to raise his children well; and doesn't want to be a hunter and was forced into it by his family
Ideals: Fighting, Passionate. Flaws: Hedonist. Bonds: Family, Nature. Occupation: Hunter
Voice: Sounds elderly
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: Just what you see.
Willow Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her auburn hair is still thick. Her gray eyes lackadaisically let the world flow into them.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is obsessed with a lost civilization.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: She's looking for her big break; and she desires power and/or immortality
Ideals: Justice. Flaws: Disease. Bonds: Poor, Adventurer. Occupation: Sage
Voice: Italian accent
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 5000 cp.
Markosian Lust, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a tight fitting black shirt and pants. Her purple hair has been sun bleached extensively. Her fair skin shows little sign of her aristocratic breeding.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: When she was but 3 years old her parents immigrated from the south. Markosian was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Markosian decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She moves from town to town, unable to find a place to settle.
Motivation: She is a bit of a kleptomaniac.
Ideals: Passionate, Entrepeneur. Bonds: Attractive, Immigrant, Criminal record. Occupation: Shipwright
Voice: Gruff and masculine
Attributes [hide]
Medium (4'9") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Aquan, Ignan, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 2000 cp. 1 Masterwork Uncommon Weapon.
Adelard Richie, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His broad hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Adelard was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Herbalist soon after.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Herbalist
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 50 gp.
Eiravel Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'9" has a big stupid grin on his face most of the time. He dresses in blue turtlenecks beneath a black coat with grey slacks. He has a very tight haircut. His fierce gray eyes like to dwell on things.
Personality: He exudes charisma. He is a tour de force of persuasion. He invites people to come help in his community garden.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He has set out to sabotage the competition.
Motivation: Regain custody of his son; and doesn't want to be a bellfounder and was forced into it by his family
Ideals: Philantrophist. Bonds: Attractive, Nature, Job, Family. Occupation: Bellfounder
Voice: Eastern European accent
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
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