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Advanced [show]


Qualen Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many pastel ritualistic tattoos. He wears a blue collared shirt and pastel pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair is cut close to his head. His green eyes are slightly larger than normal.

Personality: He is extraordinarily eccentric. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Opinionated. Flaws: Insane, Disease, Ugly, Mundane. Occupation: Carter

Voice: Hollow voice

Attributes [hide]

Qualen Dunben, Male Gnome Sorcerer 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)12 (+1) 11 (+0)12 (+1)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Solid gold idol (500 gp).


Social Check DCs


Bucklal Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in white turtlenecks beneath a red coat with grey slacks. With bright red hair and a scraggly beard. His green eyes dart from person to person to random spaces in the air.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a ruthless business man, a trait he acquired from his father.

History: He was born in a small island village. Over the years he perfected his riding and shooting skills. Being a Mercenary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To settle down with his crush; and a rival would like him out of the picture

Ideals: Optimist, Entrepeneur. Bonds: Nature, Criminal record, Has a crush. Occupation: Mercenary

Voice: Uses lots of figures of speech

Attributes [hide]

Bucklal Underfoot, Male Halfling Monk 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)12 (+1) 13 (+1)10 (+0)
Skills Athletics +1, Deception +2
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp. Deep green spinel (100 gp).


Social Check DCs


Valafar Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He is physically well-built. His black hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He served in the navy to pay for his family's outstanding loans. Cursed with vampirism at a very young age, Valafar has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Philantrophist. Flaws: Disease. Bonds: Attractive, Military. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Valafar Judgment, Male Tiefling Paladin 3
Medium (5'5") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)17 (+3) 13 (+1)18 (+4)
Skills Intimidation +6, Stealth +3
Senses Passive Perception 11
Languages Common, Celestial, Abyssal, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp.


Social Check DCs


Philomena Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She keeps her golden hair in a pixie cut. Her brown eyes are slightly larger than normal.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She also has developed a complete distrust of the Glassblower profession.

History: Born in the east to a Baker, Philomena learned a great deal about her mother's area of expertise. She was an athlete and attended two major summer competitions. She never won. She inherited the family business which she has now maintained for 3 years.

Motivation: Wants to work out more often; and balancing her hectic life and new baker responsibilities is difficult

Ideals: Fighting, Athletic. Flaws: Terse. Bonds: Attractive, Job. Occupation: Baker

Voice: pre-pubescent

Attributes [hide]

Philomena Wildheart, Female Halfling Expert 1
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Elven, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 400 sp.


Social Check DCs


Cloud In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a brown tunic with pastel highlights, and long grey pants that bunch up around her shoes. Her fur is red, silky, and of moderate length. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She also hits on women, regardless of circumstances.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Cloud grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cloud. Recently she has begun working with bootleggers and crooks.

Motivation: She's in love; and she is not mentally stable, and does not behave rationally

Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Attractive, Has a crush, Criminal record. Occupation: Ploughman

Voice: Excited and jittery

Attributes [hide]

Cloud In Woods, Female Tabaxi Aristocrat 4
Medium (5'10") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)15 (+2) 10 (+0)14 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Celestial, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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