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NPC Generator

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Advanced [show]


Ellywick Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She is portly but not overly obese. Her hair is cut close to her head. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Ellywick was born in the east. At a young age she loved to build and create. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ellywick took refuge in the large cave and found the beat up dagger and armor she uses now. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Gifted, Persistence, Fighting. Bonds: Attractive, Nature. Occupation: Roofer

Voice: Forgets to breathe while speaking

Attributes [hide]

Ellywick Oomtrowl, Female Gnome Commoner 1
Small (3'1") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)12 (+1) 10 (+0)9 (-1)
Skills History +3
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Azurite (6 gp).


Social Check DCs


Great Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a simple pastel robe with blue stripes complete with hood, he is not a threatening figure. He has moderate length red fur. He has gleaming, smiling green eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born a particularly ugly child, much to the horror of his parents. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Bricklayer like his father before him.

Motivation: To reunite with his old friends; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Bricklayer

Voice: Scottish accent

Attributes [hide]

Great Thundercloud, Male Tabaxi Wizard 1
Medium (6'6") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 12 (+1)16 (+3)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Joan Oakley, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is wearing a perfectly clean shirt and pair of pants. She has dyed her greying brown hair a little too much giving a sharp brown color. This blue eyed westerner is not easily forgotten.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Further she is a bit of a stoner and is frequently out of it.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Joan grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Joan. She tends to her Carter job now, and dutifully fulfills any obligations she has.

Motivation: Nothing but the best is good enough for her; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Flaws: Antagonistic, Addict. Bonds: Attractive, Criminal record, Job. Occupation: Carter

Voice: Timid voice

Attributes [hide]

Joan Oakley, Female Human Expert 1
Medium (4'9") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)14 (+2) 10 (+0)15 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 140 gp. 1 Superior lock.


Social Check DCs


Sarah Coleman, Female Half-Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 5'4". She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She has violet eyes and a violet hat with a blue feather.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is harsh and unforgiving.

History: She got into the Dyer business at a young age. Sarah abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She struck the Dyer job and began her own company from there.

Motivation: To pay off her debts; and she is unsatisfied with her job

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Adventurer, Debt. Occupation: Dyer

Voice: Smooth and feminine

Attributes [hide]

Sarah Coleman, Female Half-Elf Expert 2
Medium (5'4") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)11 (+0) 8 (-1)10 (+0)
Skills Performance +2, Stealth +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 50 gp. Alexandrite (300 gp). Alexandrite (300 gp).


Social Check DCs


Stannor TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is constantly adorned with expensive silk clothing, often dyed in bright red and white, and wears rings and necklaces with large, colorful gems. His white hair is drawn into a tight pony tail with a clover scrunchie. His eyes are gray and catlike.

Personality: A skeptical and narcissistic man, Stannor's first love is himself. His second love is also himself. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: He is not mentally stable, and does not behave rationally; and expand his business

Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: Rich, Nature, Job. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Stannor TellPenny, Male Halfling Barbarian 1
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)16 (+3) 10 (+0)13 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Auran, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp. 1 Chain shirt.


Social Check DCs

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