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Advanced [show]


Whurdred Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears tattered old clothes. She has no hair. Her eyes are amber and she is always smoking a pipe.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Whurdred was born in the north. At a young age she loved to build and create. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 2 years later her spouse died after the birth of her daughter. Heartbroken, Whurdred never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Wishes to resurrect an old love.

Ideals: Persistence. Flaws: Ugly, Emotional. Bonds: Religious, In love. Occupation: Slave Trader

Voice: Soft and melodious

Attributes [hide]

Whurdred Torunn, Female Dwarf Expert 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 90 pp. Red spinel (60 gp). Eye agate (4 gp). Smoky quartz (60 gp).


Social Check DCs


Kelter Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man usually wears his red robe and has his greatsword always slung over his shoulder. His hair is white and very short. His thin eyebrows rest above his beady violet eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, Kelter studied abroad. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Shepherd.

Motivation: To be a Animal Trainer again; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Shepherd

Voice: Scandinavian accent

Attributes [hide]

Kelter Greenbottle, Male Halfling Rogue 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Terran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +2

Possessions: Just what you see.


Social Check DCs


Morkral Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise gray. His teeth are white and perfect.

Personality: A deeply religious man he believes everything happens for a reason. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Morkral was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his sister recently and the two have been together since.

Motivation: His religion dominates his actions; and his spouse's relatives view him with great suspicion

Ideals: Joker. Bonds: Attractive, Religious, Family. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Morkral Daerdahk, Male Dwarf Fighter 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)13 (+1) 16 (+3)12 (+1)
Skills Medicine +5, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp. 1 Banded mail.


Social Check DCs


Elaim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a grey coat over a white low-cut shirt, and a feathered hat upon his head. His brown hair is long and unkept. He is baby faced.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised by priests from a young age. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Shy. Bonds: Rich, Religious, Mentor. Occupation: Mortician

Voice: Soothing and warm

Attributes [hide]

Elaim Aranore, Male Dwarf Expert 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 360 gp.


Social Check DCs


Manfred Northcott, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he typically wears grey cloth garments or leather armor. He has a very tight haircut. His amber eyes peer out from beneath his Stetson grey hat.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a criminal king-pin and mafia family His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To find somewhere to settle down; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Antagonistic, Mundane. Bonds: Enemies, Rich, Criminal record. Occupation: Roofer

Voice: Low range voice

Attributes [hide]

Manfred Northcott, Male Human Rogue 1
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)10 (+0) 16 (+3)8 (-1)
Skills History +2, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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