Pandjed Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he tends to wear a black poncho over his likewise colored trousers and shirt. His green crest is kept up in a ponytail inside a deerstalker hat. His face is scarred and worn.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is lazy and tries to find solutions quickly.
History: He was born to loving parents in a slum to the west. He took every job he could get his hands on, but the opportunities for Dragonborns in the west were limited. He left for the west, certain he would find work there.
Motivation: To protect his home; and to clean up the streets
Flaws: Ugly, Lazy. Bonds: Poor, Guardian, Immigrant. Occupation: Banker
Voice: Jittery and nervous
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 110 gp.
Ahvain Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep blue leather and dull red iron scale mail. He has relatively light skin and is very physically imposing due to his abundance of muscles. With bright brown hair and a scraggly beard. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Junk Dealer father left him crippled. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants to raise his children well; and to reunite with his absent father
Ideals: Gifted. Flaws: Emotional, Disease. Bonds: Adventurer, Family. Occupation: Sellsword
Voice: Timid voice
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 40 gp.
Emeny Fidget, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her moppish silver hair is in a traditional bowl cut. Her fair skin shows little sign of her aristocratic breeding.
Personality: Her tongue was cut out and she uses sign language. She believes the world needs to unite to get rid of orcs once and for all.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Because her father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her mother from journeying south to reunite her family. Days after completing her studies, news broke out that her hometown was attacked by orcs. Emeny was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: Revenge; and many orcs want her driven away
Flaws: Disease. Bonds: Attractive, Enemies, Immigrant. Occupation: Hunter
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Terran, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 45000 sp. 1 Minor magic item.
Hrathy Acton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of strength around her neck, and a spear on her belt. She has done her best to style her auburn hair to look like a famous performer. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 13th year, her parents were killed by a goblins raid, leaving Hrathy alone in the world. After a stint in an orphanage, she was adopted. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hrathy fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A deep hatred of goblins.
Ideals: Fighting, Justice. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Sage
Voice: Boston accent
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 16 (+3) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
Beast Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses in brown turtlenecks beneath a black coat with yellow slacks, and he perpetually has his mace ready. He has styled his red fur well, parting it to the right. His fierce yellow eyes like to dwell on things.
Personality: Overbrimming with self-confidence, Beast isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.
Motivation: He desires power and/or immortality; and he has a crush on the local laborer
Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Has a crush, Adventurer. Occupation: Junk Dealer
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 18 (+4) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Sylvan, Draconic, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1500 sp.
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