Darrak Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Fortune-teller. He has a slight overbite and is overall scrawny. He has done his best to style his silver hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He got into the Fortune-teller business at a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a Fortune-teller soon after.
Motivation: Further expansion of business.
Bonds: Nature, Rich, Job. Occupation: Fortune-teller
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 2000 sp.
Jane Ostoroth, Female Half-Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a well pressed and immaculate suit (or dress). With wild auburn hair. She wears an eyepatch.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Jane hails from a village terrorized by giants. A gifted student she started as a Dyer, but she got bored and became a Sage. Days after completing her studies, news broke out that her hometown was attacked by giants. Jane was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.
Motivation: She has passion for adventuring and risk; and to reunite with her old friends
Ideals: Athletic. Flaws: Ugly. Bonds: Job, Adventurer, Enemies. Occupation: Sage
Voice: Excited and jittery
Attributes [hide]
Medium (4'7") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 80 gp. Jade (40 gp).
Carlin Gummen, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman is perpetually draped in fineries, but all of this concealed by her earthly robes., and a wedding ring on her left hand. Her silver hair is cut short with large spiked bangs in the front. Her eyes are gray.
Personality: She is business-like. She takes instructions and follows them to the letter. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: Her father raised her in a mountain cabin. Her mother took her hunting and taught her how to get in the mind of other creatures. She has since lost track of the people in her past.
Motivation: Wishes to resurrect an old love.
Ideals: Professionalism. Bonds: Attractive, In love, Family, Nature. Occupation: Bowyer
Voice: Australian accent
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Aym Destiny, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear black pants and tee shirts. She carries with her a set of pickaxes on her belt, each one with a emerald on the hilt. Her purple hair is knotted and matted. Her red eyes dart from person to person to random spaces in the air.
Personality: She is happy with her job as a Shipwright. She turns her eye from what people do, preferring to live and let live. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Aym hails from a village terrorized by gnolls. She took every job she could get her hands on, but the opportunities for Tieflings in the south were limited. She has achieved small success as a Shipwright.
Motivation: Several ex partners dislike her way of doing things and want revenge; and wants to open a new tavern
Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Enemies, Immigrant. Occupation: Shipwright
Voice: American accent
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. Red spinel (150 gp). Lapis lazuli (14 gp).
Jillian Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a moderate pudge and is not very fit. Her white hair is cut jaggedly and amateurishly. She wears a mask on her face.
Personality: She snorts whenever she laughs or is feeling confident. She has a small toy that she constantly fidgets with.
History: Sold as a small child to a slaver, Jillian was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She got away from her former life and has fallen to alcoholism.
Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality
Flaws: Addict. Bonds: Mentor, Adventurer. Occupation: Brewer
Voice: Breathy voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Terran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 500 sp. 1 Masterwork Uncommon Weapon.
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