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Advanced [show]


Thrak Halsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is bristling with hidden weapons, mostly spears and scythes. His silver hair is styled in orderly dreadlocks. He has a dull look in his gray eyes.

Personality: Thrak hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised by priests from a young age. He was an apprentice working in his father's forge. He became a Unemployed soon after.

Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult.

Ideals: Artistic. Bonds: Criminal record, Job, Religious, Mentor. Occupation: Unemployed

Voice: Australian accent

Attributes [hide]

Thrak Halsey, Male Half-Orc Wizard 2
Medium (5'1") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)16 (+3) 11 (+0)13 (+1)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Druidic, Celestial, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 5000 cp. 1 Darkwood Shield.


Social Check DCs


Ghaliver Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a white tunic with yellow highlights, and long grey pants that bunch up around his shoes. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady hazel eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Armorer business at a young age. Ghaliver abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He doesn't get along with people that don't share his tastes; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Impeccable. Flaws: Ugly, Emotional, Forgetful. Bonds: Job, Adventurer. Occupation: Armorer

Voice: Tuts and clicks tongue

Attributes [hide]

Ghaliver Brightmoon, Male Halfling Warrior 1
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)9 (-1) 11 (+0)11 (+0)
Skills Athletics +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Gerard Tindall, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze and is in decent physical shape. His hair is greying and his face has many wrinkles. He has hazel eyes and a grey hat with a green feather.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Gerard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. In his 12th year, his parents were killed by a drow raid, leaving Gerard alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He is greedy; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Impeccable. Flaws: Hedonist. Bonds: Rich, Adventurer, Enemies. Occupation: Barrister

Voice: Mumbles to self between sentences

Attributes [hide]

Gerard Tindall, Male Human Adept 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)18 (+4) 12 (+1)15 (+2)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Halfling, Auran, Ignan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 600 sp.


Social Check DCs


Cask Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears skinny pants and wears a brown and grey robe with the hood down. She is muscular with a powerful set of arms. Her white fur is heavily combed to the right. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a ruthless business woman, a trait she acquired from her father.

History: Born to a Mercenary, her father struggled to pay the bills. Through the years after Cask was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Cask's father didn't care for her much, and the feeling was mutual. She left for the south, certain she would find work there.

Motivation: To get a good night's sleep.

Ideals: Entrepeneur. Flaws: Insomniac, Antagonistic. Bonds: Poor, Immigrant. Occupation: Bounty Hunter

Voice: Low and grunting

Attributes [hide]

Cask Of Stars, Female Tabaxi Paladin 2
Medium (5'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 14
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)15 (+2) 15 (+2)11 (+0)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 160 gp. Brown-green garnet (120 gp).


Social Check DCs


Ugol Heiser, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a faded coat and loose pants complete with Stetson hat, marred by teas. He wears his hair in dreadlocks. His gray eyes peer out from beneath his Stetson white hat.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Ugol was born in the west. At a young age he loved to build and create. Through the years after Ugol was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Ugol's mother didn't care for him much, and the feeling was mutual. He's also a talented Miller, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Enemies, Job. Occupation: Interpreter

Voice: Sighs a lot, exhausted

Attributes [hide]

Ugol Heiser, Male Half-Orc Warlock 1
Medium (6'6") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Medicine +2, Stealth +4
Senses Passive Perception 10
Languages Common, Orc, Terran, Gnome
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 6000 cp. Jade (110 gp).


Social Check DCs

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