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Advanced [show]


Dabbledob Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He keeps his long silver hair kept up in a rat tail. He has several tiny emerald earrings on each ear.

Personality: His tongue was cut out and he uses sign language. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fletcher arts, while his father instructed him in etiquette, music and courtly manner. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying sister.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Ugly, Disease, Antagonistic. Bonds: Rich. Occupation: Fletcher

Voice: Sleepy voice

Attributes [hide]

Dabbledob Quillsharpener, Male Gnome Commoner 3
Small (3'7") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 9 (-1)12 (+1)
Skills Arcana +5, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Goblin, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Glim Nackle, Male Gnome [Permalink]

Personal [hide]

Description: 3'5" and muscular, this northern man wears a custom-built plate barding that's adorned with tan lining and desert motifs. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He misses his home and complains about the freezing weather, even in summer.

History: Glim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Insomniac. Bonds: Adventurer, Immigrant, Poor. Occupation: Priest

Voice: German accent

Attributes [hide]

Glim Nackle, Male Gnome Bard 2
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)13 (+1) 16 (+3)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 50 gp. A roughly beaten golden orb (120 gp).


Social Check DCs


Maynild Darlington, Female Human [Permalink]

Personal [hide]

Description: 4'7" and muscular, this eastern woman wears dark leathers with embroidery. Sporting a auburn mohawk this woman's hair draws a lot of attention. She has hazel eyes.

Personality: A deeply religious woman she believes everything happens for a reason. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Mortician arts, while her father instructed her in etiquette, music and courtly manner. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Athletic. Bonds: Religious, Military, Rich, Attractive. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Maynild Darlington, Female Human Warrior 1
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)9 (-1) 13 (+1)9 (-1)
Skills Acrobatics +1, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 120 gp.


Social Check DCs


Habor Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his hand crossbow. His blue hair is smooth and relatively long. His eyes are white and catlike.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a poor family in the city he treasured whatever gifts he got. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.

Motivation: To reunite with his old friends; and wishes to resurrect an old love

Ideals: Gifted. Bonds: Attractive, In love, Poor. Occupation: Sculptor

Voice: Timid voice

Attributes [hide]

Habor Divinity, Male Tiefling Aristocrat 2
Medium (5'10") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 160 pp.


Social Check DCs


Jane Harley, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a worn and beaten armor. Her hair is greying and her face has many wrinkles. She wears crescent spectacles with a black brim.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is obsessed with a lost civilization.

History: Born in a small village she learned the ways of the warrior from her mother. Jane abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Ideals: Passionate, Fighting. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Banker

Voice: Uses lots of figures of speech

Attributes [hide]

Jane Harley, Female Human Barbarian 1
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 13 (+1)18 (+4)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp. Pink pearl (120 gp).


Social Check DCs

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