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Advanced [show]


Findex Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears green trousers with black and green striped suspenders. She wears various colorful collared shirts. Her copper crest is braided into rings. Her eyes are likewise gold. Her teeth are yellowed and unaligned.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: When she was but 7 years old her parents immigrated from the west. After coming to the age of reason, Findex took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted martial powers by her dying sister.

Motivation: She's attracted to the PC; and she desires power and/or immortality

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Immigrant. Occupation: Carter

Voice: Old Prospector

Attributes [hide]

Findex Baharoosh, Female Dragonborn Warlock 4
Medium (6'4") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)17 (+3) 14 (+2)9 (-1)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 12
Languages Common, Druidic, Abyssal, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 500 gp. Violet garnet (600 gp). Hematite (12 gp).


Social Check DCs


Adelaide Mystralath, Female Half-Elf [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. Her hair is black, silky, and of moderate length. Her eyes are likewise violet.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born in the north. A few years later when the south was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural half-orc artifacts is her passion

Bonds: Attractive, Immigrant, Adventurer. Occupation: Knight

Voice: Hard of hearing, loud

Attributes [hide]

Adelaide Mystralath, Female Half-Elf Ranger 2
Medium (5'8") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)14 (+2) 9 (-1)12 (+1)
Skills Intimidation +3, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 9000 cp.


Social Check DCs


Ahrim Trust, Male Tiefling [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he tends to wear a large black jacket. His brown hair has been sun bleached extensively. His red unseeing eyes seem to look past you.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with his god.

History: Born in the north to a Apothecary, Ahrim learned a great deal about his father's area of expertise. A freak accident while working with his Engraver father left him crippled. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he is wracked by social anxiety

Ideals: Optimist. Flaws: Disease, Fearful. Bonds: Religious, Job, Adventurer. Occupation: Apothecary

Voice: Hissing voice

Attributes [hide]

Ahrim Trust, Male Tiefling Aristocrat 1
Medium (5'10") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)11 (+0) 14 (+2)17 (+3)
Skills Persuasion +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp. Golden pearl (130 gp).


Social Check DCs


Laucian Callan, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'4" and muscular, this southern man dresses like a well dressed Fortune-teller does. His white hair is cut short with large spiked bangs in the front. His eyes are likewise gray.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born into a rich family. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Athletic, Extrovert. Flaws: Secretive. Bonds: Job, Rich. Occupation: Fortune-teller

Voice: Sighs a lot, exhausted

Attributes [hide]

Laucian Callan, Male Half-Elf Expert 1
Medium (5'4") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 8 (-1)15 (+2) 17 (+3)10 (+0)
Skills Nature +4, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Ignan, Infernal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: A roughly beaten golden orb (100 gp).


Social Check DCs


Three Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on his belt. He keeps his long yellow fur kept up in a rat tail. He wears large thick round spectacles.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Three hails from a village terrorized by goblins. He was taken from his home at a very young age. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A deep hatred of goblins.

Flaws: Shy, Impulsive. Bonds: Poor, Enemies, Slave. Occupation: Bather

Voice: Pronounces O like U

Attributes [hide]

Three Of Ale, Male Tabaxi Warlock 4
Medium (6'8") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)10 (+0) 15 (+2)12 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs

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