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NPC Generator

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Advanced [show]


Malquis Selevarun, Female Elf [Permalink]

Personal [hide]

Description: This woman prefers to wear tan clothing when she does not wear armor. She is muscular with a powerful set of arms. Her silver hair is well kept. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Malquis was raised in a hard working conservative environment. Like her father and her sister before her, after school she went straight into learning to become a Cartwright. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She is currently in port desperately looking for someone to get her out; and balancing her hectic life and new cartwright responsibilities is difficult

Ideals: Justice. Flaws: Insomniac, Secretive. Bonds: Attractive, Job, Slave. Occupation: Cartwright

Voice: pre-pubescent

Attributes [hide]

Malquis Selevarun, Female Elf Barbarian 2
Medium (4'9") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 7 (-2)14 (+2) 12 (+1)16 (+3)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Auran, Gnome
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 220 gp.


Social Check DCs


Luthra Pingun, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'5" and is a bit bulky. She is very muscular particularly in the legs. She wears a tan tunic with brown highlights, and long blue pants that bunch up around her shoes. Her brown hair is braided into rings. Her amber eyes dart from person to person to random spaces in the air.

Personality: She dislikes all the random violence that takes place in the north. She is harsh and unforgiving.

History: Luthra lived on a farm with her mother, near the main road leading to a nearby town. She has chosen to use the inheritance that was left to her frivolously. Due to her spouse's obsession with being a Courier they were divorced and she won custody of their son. She worked as a Bather, and she later adopted a second son.

Motivation: Wishes to resurrect an old love; and to unite with her sister

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Family, Rich, In love. Occupation: Bather

Voice: Posh accent

Attributes [hide]

Luthra Pingun, Female Gnome Warrior 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)14 (+2) 16 (+3)15 (+2)
Skills History +4, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Nurkara Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a worn and beaten armor, and is pretty ugly. Her top hat is riddled with cuts and holes. This amber eyed southerner is not easily forgotten.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. At some point she was captured by giants and was tortured. After several years of this she finally managed to escape. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: She wants revenge against giants.

Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Slave, Enemies. Occupation: Laborer

Voice: Whispers

Attributes [hide]

Nurkara Ironfist, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills Insight +3, Performance +5
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 330 gp. 1 Darkwood Buckler.


Social Check DCs


Kelter Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His moppish auburn hair is in a traditional bowl cut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to make people angry or surprised. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Kelter was left his mother's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Mason they were divorced and he won custody of their son. He worked as a Body Guard, and he later adopted a second son.

Motivation: He's attracted to the PC; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Military, Family, Has a crush. Occupation: Body Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Kelter Tealeaf, Male Halfling Bard 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Athletics +1
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Terran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 110 gp.


Social Check DCs


Alberich Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, constantly wearing a grey suit, red shirt, and yellow tie. His blonde hair is singed and shortened. His face is scarred and worn.

Personality: He is a hateful person. He taunts others and blames them for his problems. Further he is a bit of a stoner and is frequently out of it.

History: He was born at the edge of vast island. A few years later when the north was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Ugly, Antagonistic, Addict. Bonds: Immigrant, Nature. Occupation: Dyer

Voice: Raspy

Attributes [hide]

Alberich Ironfist, Male Dwarf Expert 1
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 12 (+1)8 (-1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs

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