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Advanced [show]


Bilbron Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a faded coat and loose pants complete with broad hat. His hair is short and white. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He loves telling others what to do and how they should feel about things. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Bilbron was raised in a hard working conservative environment. When Bilbron reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He then took over the family business and is one of the better Navigator for hire.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult.

Ideals: Opinionated, Logical. Bonds: Attractive, Job, Military. Occupation: Navigator

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bilbron Rofferton, Male Gnome Paladin 2
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)12 (+1) 15 (+2)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 60 pp.


Social Check DCs


Norman Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear yellow pants and tee shirts. He has a long blonde beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He works hard and plays hard.

History: From birth he was tutored by a cruel and relentless mentor. When Norman reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Mentor, Military. Occupation: Junk Dealer

Voice: Switch between two voices

Attributes [hide]

Norman Mystralath, Male Half-Elf Sorcerer 3
Medium (5'0") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)17 (+3) 16 (+3)12 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Aquan, Orc, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 2000 cp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Mary Cooper, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a faded coat and loose pants complete with top hat. Her black hair is heavily combed to the left. Her fair skin shows little sign of her aristocratic breeding.

Personality: Confrontational and typically high on some drug or another. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born in the east, but her parents moved at a very young age to the north. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Flaws: Addict. Bonds: Attractive, Adventurer, Immigrant, Criminal record. Occupation: Blacksmith

Voice: Ums and uhs a lot

Attributes [hide]

Mary Cooper, Female Human Ranger 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)12 (+1) 12 (+1)15 (+2)
Skills History +3, Performance +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 50 gp.


Social Check DCs


Zanna Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a tan vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her tan boots flare out at the collars. She sports a flattop hair cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She has always had a great fascination with Half-Elven culture. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: When she was but 3 years old her parents immigrated from the north. She took every job she could get her hands on, but the opportunities for Gnomes in the north were limited. She was granted martial powers by her dying sister.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Entrepeneur, Gifted. Flaws: Racist. Bonds: Immigrant, Religious. Occupation: Carpenter

Voice: Uses sign language

Attributes [hide]

Zanna Shadowcloak, Female Gnome Warrior 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)17 (+3) 9 (-1)18 (+4)
Skills Animal Handling +1, History +5
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Orc, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp.


Social Check DCs


Charles Hale, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has styled his white hair well, parting it to the right. He tend to wears goggles to shield his eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: When he was but 5 years old his parents immigrated from the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Charles's homeland. Charles decided to take the middle way and become a bodyguard. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Fighting, Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Charles Hale, Male Human Paladin 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Deception +3, History +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs

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