Tippletoe Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears a lot of dark rich colors, with gold accents. She has styled her brown hair well, parting it to the right. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was raised in a white middle class family as the only child. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: She is content.
Ideals: Entrepeneur. Flaws: Insomniac, Mundane, Fearful. Bonds: Attractive. Occupation: Beggar
Voice: Raspy
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 29 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 170 gp. Carnelian (70 gp). Azurite (14 gp). 1 Masterwork Uncommon Weapon.
Eberdeb Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears bulky blue painted plate armor. His Stetson hat is riddled with cuts and holes. His gray unseeing eyes seem to look past you.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He always tries to repair and not replace. It was this mentality that drove him into the Stableman business.
History: When he was but 6 years old his parents immigrated from the south. From there he went from mercenary job to mercenary job. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Immigrant, Adventurer. Occupation: Stableman
Voice: Thin and wheezing
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 9000 cp.
Ogthrak Yorke, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a long, white, dusty cloak, and carries shortbows. His brown hair is lengthy and is close to two feet long. His eyes are likewise gray.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also is a firm believer in the manly ideal.
History: He got into the Bricklayer business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently the stress of being a Bricklayer has made it difficult for him to sleep.
Motivation: He seems to be bored by most things; and to be a shepherd again
Ideals: Fighting, Impeccable. Flaws: Impulsive, Insomniac, Mundane. Bonds: Job. Occupation: Bricklayer
Voice: Australian accent
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 4000 cp.
Elizabeth Rodney, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She has a hunchback. Her auburn hair is cut short. Her face is scarred and worn.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Elizabeth was raised in a hard working conservative environment. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She then took over the family business and is one of the better Carter for hire.
Motivation: To reunite with her absent father; and to share knowledge with the world
Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Job, Family. Occupation: Carter
Voice: Rolls R's
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1000 cp.
Fallthra Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears skinny pants and wears a grey and brown robe with the hood down. She wears a top hat to cover her moderate length blonde hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: The child of a Fletcher, who enjoyed hunting, Fallthra was taken on many hunting expeditions. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To unite with her brother.
Flaws: Antagonistic, Racist. Bonds: Poor, Family, Nature. Occupation: Mercenary
Voice: Gruff and masculine
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
