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Advanced [show]


Vassago Flaw, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is typically in his Map Maker uniform. He wears a colorful flower in his brown hair. His gold eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born on a small isolated farm. His necromantic abilities were realized during a raid on his village. He then took over the family business and is one of the better Map Maker for hire.

Motivation: He'd like to take his coworkers down a peg; and wants to work out more often

Ideals: Athletic, Gifted. Bonds: Job, Attractive, Nature. Occupation: Map Maker

Voice: Hissing voice

Attributes [hide]

Vassago Flaw, Male Tiefling Barbarian 1
Medium (6'4") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 18 (+4)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp. Red spinel (110 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Hugh Walcott, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts, and he perpetually has his bow ready. His hair, while still mostly white, has prominent grey streaks. He has gleaming, smiling violet eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: When he was but 6 years old his parents immigrated from the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Immigrant. Occupation: Mayor

Voice: Slow speaker

Attributes [hide]

Hugh Walcott, Male Human Adept 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)9 (-1) 10 (+0)14 (+2)
Skills Deception +4, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 sp.


Social Check DCs


Gildmak Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears rags and sports a simple walking cane. His white hair is drawn into a tight pony tail with a clover scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: When he was but 4 years old his parents immigrated from the north. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Flaws: Insane. Bonds: Poor, Attractive, Job, Immigrant, Religious. Occupation: Butcher

Voice: Thin and wheezing

Attributes [hide]

Gildmak Elderberry, Male Halfling Wizard 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)11 (+0) 14 (+2)18 (+4)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp. Amber (120 gp). 1 Masterwork Common Melee.


Social Check DCs


Liftrasa Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She carries with her a set of sickles on her belt, each one with a topaz on the hilt. She has a long black ponytail with little hanging trinkets. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As long as the job gets done she does not care how it got done.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Ideals: Fighting, Persistence, Professionalism. Flaws: Addict. Occupation: Tailor

Voice: Whispers

Attributes [hide]

Liftrasa Frostbeard, Female Dwarf Commoner 1
Medium (3'10") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)9 (-1) 12 (+1)12 (+1)
Skills Arcana +1, Nature +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Avice Marlee, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears skinny pants and wears a brown and green robe with the hood down. Her moppish auburn hair is in a traditional bowl cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She hates drow. She views them as having robbed her home of its proper glory. She also is a firm believer in the womanly ideal.

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her 15th year, her parents were killed by a drow raid, leaving Avice alone in the world. After a stint in an orphanage, she was adopted. She moves from town to town, unable to find a place to settle.

Motivation: Revenge; and many drow want her driven away

Flaws: Impulsive. Bonds: Attractive, Enemies, Immigrant. Occupation: Stylist

Voice: Low range voice

Attributes [hide]

Avice Marlee, Female Human Aristocrat 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)13 (+1) 18 (+4)13 (+1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 30 pp.


Social Check DCs

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