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NPC Generator

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Advanced [show]


Watson Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears bulky white painted plate armor. His hair is auburn and very short. He has several tiny jet earrings on each ear.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He misses his home and complains about the freezing weather, even in summer.

History: He comes from a rich northern family. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now mingles about in high society.

Motivation: Expand his business; and sabotage a competitor

Flaws: Antagonistic. Bonds: Rich, Immigrant, Family, Job. Occupation: Ploughman

Voice: Old thin voice

Attributes [hide]

Watson Wiseacre, Male Halfling Monk 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)16 (+3) 12 (+1)9 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Druidic, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp. 1 Masterwork Musical instrument.


Social Check DCs


Ur-Lisak Astley, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His whole body is exceptionally muscular. His black hair is kept up in a ponytail inside a small hat. His fierce gray eyes like to dwell on things.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He always tries to repair and not replace. It was this mentality that drove him into the Navigator business.

History: He was born in the east. He moved out west to avoid the crime he committed. After months of barely getting by, Ur-Lisak managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has money and likes to spend it; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Persistence. Bonds: Rich, Immigrant, Criminal record. Occupation: Navigator

Voice: Speaks with squeezed throat

Attributes [hide]

Ur-Lisak Astley, Male Half-Orc Fighter 2
Medium (5'4") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Aasathra Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears a black costume with the symbols of the four houses of cards on her torso. Beneath her clothing is a huge mess of scar tissue. Her rusty crest is slicked back into a classic pompadour. Her red eyes dart from person to person.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is lazy and tries to find solutions quickly.

History: Aasathra was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has taken up work as a Blacksmith and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Lazy. Bonds: Slave, Poor, Mentor. Occupation: Blacksmith

Voice: Spits words with contempt

Attributes [hide]

Aasathra Fharngnarthnost, Female Dragonborn Expert 1
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)11 (+0) 12 (+1)9 (-1)
Skills Performance +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 140 gp.


Social Check DCs


Hoshgrish Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a white shirt with thin grey vertical stripes and brown pants. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Hoshgrish was born with his father's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He inherited the family business which he has now maintained for 5 years.

Motivation: He is wracked by social anxiety; and to reunite with his absent father

Flaws: Fearful. Bonds: Job, Attractive, Adventurer, Family. Occupation: Blacksmith

Voice: Prounounces S like Z

Attributes [hide]

Hoshgrish Shelly, Male Half-Orc Warrior 1
Medium (5'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 16 (+3)14 (+2)
Skills Athletics +3, History +4
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4

Possessions: Red spinel (60 gp).


Social Check DCs


Mumpena Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and tends to wear a large tan jacket. Her blonde hair is kept up in a ponytail inside a wide-brimmed hat. She has gray eyes.

Personality: Cocky and sure of herself, she believes she is the best Miller born in the past three hundred years. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Mumpena was born the youngest of three triplets. She moved from fad to fad and when she turned 15 she discovered singing. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her absent mother; and she is greedy

Ideals: Artistic. Bonds: Job, Adventurer, Family, Rich. Occupation: Miller

Voice: Tuts and clicks tongue

Attributes [hide]

Mumpena Murnig, Female Gnome Adept 3
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)15 (+2) 13 (+1)12 (+1)
Skills Athletics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp.


Social Check DCs

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