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Advanced [show]


Helen Budd, Female Human [Permalink]

Personal [hide]

Description: Standing 5'2", this woman wears a brown tunic with blue highlights, and long brown pants that bunch up around her shoes. Her hair, while still mostly auburn, has prominent grey streaks. Her eyes are violet and beady.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born in a small mountains village. Over the years she perfected her riding and shooting skills. She has set out to sabotage the competition.

Motivation: Nothing but the best is good enough for her; and sabotage a competitor

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Religious, Nature, Job. Occupation: Ruler

Voice: Jamaican accent

Attributes [hide]

Helen Budd, Female Human Sorcerer 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)18 (+4) 12 (+1)14 (+2)
Skills Nature +6, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Goblin, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 80 gp.


Social Check DCs


Caramip Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she sports tan clothing, slightly heavier than average wear. Her auburn hair is still thick. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: The child of a Spy, who enjoyed hunting, Caramip was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Caramip took refuge in the old dungeon and found the beat up bow and armor she uses now. Being a Layabout kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is terrified, and will act out of fear; and she feels that her past leaves her morally obligated to help

Ideals: Joker. Flaws: Fearful. Bonds: Job, Nature, Criminal record. Occupation: Layabout

Voice: Speaks like tongue is numb

Attributes [hide]

Caramip Gimlen, Female Gnome Rogue 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)13 (+1) 12 (+1)16 (+3)
Skills Athletics +2, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1

Possessions: 5000 cp. Deep blue spinel (1100 gp).


Social Check DCs


Paela TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her skin is fair and her fingers are delicate and long. She has shaved her head bald. Her amber eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food she seems plenty friendly. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Paela is combative with any and all who dare try her patience in the slightest.

History: She is the product a well kept family trust fund and as such has never really known need. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She is greedy.

Ideals: Philantrophist, Justice. Bonds: Attractive, Rich, In love. Occupation: Ruler

Voice: Hissing voice

Attributes [hide]

Paela TellPenny, Female Halfling Fighter 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Persuasion +2, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Terran
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 40 gp.


Social Check DCs


Astar Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is long and unkept. His face is scarred and worn.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted divine powers by his dying brother.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly, Mundane. Occupation: Bowyer

Voice: Eastern European accent

Attributes [hide]

Astar Sharp, Male Tiefling Expert 1
Medium (6'6") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)9 (-1) 13 (+1)11 (+0)
Skills Acrobatics +1, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 40 gp. Amber (40 gp).


Social Check DCs


Raiann Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a robe, a symbol of strength around her neck, and a hammer on her belt. Her rusty crest is drawn into a tight pony tail with a butterfly scrunchie. Her red eyes peer out from beneath her feathered black hat.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Gifted from a young age, Raiann studied abroad. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. By chance she met her brother recently and the two have been together since.

Motivation: Doesn't want to be a Mercenary and was forced into it by her family; and find a way to reverse the transformation of her brother

Ideals: Fighting, Athletic, Disciplined, Gifted. Bonds: Family. Occupation: Mercenary

Voice: American accent

Attributes [hide]

Raiann Kimbatuul, Female Dragonborn Paladin 2
Medium (6'2") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Arcana +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 120 pp.


Social Check DCs

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