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Advanced [show]


Euphemia Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her attire stands in sharp contrast to her falchion, which is beautifully polished and possesses an ornate carving of a dagger on it. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She has gray eyes and a white hat with a brown feather.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Euphemia hails from a village terrorized by brigands. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: A rival would like her out of the picture; and she wants revenge against brigands

Ideals: Passionate. Flaws: Insane. Bonds: Rich, Criminal record, Enemies. Occupation: Mortician

Voice: Old thin voice

Attributes [hide]

Euphemia Elderberry, Female Halfling Bard 1
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)9 (-1) 10 (+0)10 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Mardred Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. Her golden hair is kept up in a ponytail inside a wide-brimmed hat. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born on a small isolated farm. Her martial abilities were realized during a raid on her village. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist, Gifted, Fighting. Bonds: Nature. Occupation: Courier

Voice: Draws out vowels

Attributes [hide]

Mardred Goldfinder, Female Dwarf Adept 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)11 (+0) 12 (+1)13 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 sp.


Social Check DCs


Jarsali Siannodel, Female Elf [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. Her skin is fair and her fingers are delicate and long. Her auburn hair is well kept. Her eyes are likewise green.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is obsessed with a lost civilization.

History: Her father raised her in a mountain cabin. Her parents enrolled her in a Wizard school at a young age so that she could practice her divine talents. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: She loathes her own lifestyle; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Gifted. Flaws: Depressed. Bonds: Poor, Adventurer, Nature. Occupation: Butcher

Voice: Middle-eastern accent

Attributes [hide]

Jarsali Siannodel, Female Elf Wizard 3
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)8 (-1) 12 (+1)15 (+2)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Carlin Gummen, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman is perpetually draped in fineries, but all of this concealed by her earthly robes., and a wedding ring on her left hand. Her silver hair is cut short with large spiked bangs in the front. Her eyes are gray.

Personality: She is business-like. She takes instructions and follows them to the letter. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Her father raised her in a mountain cabin. Her mother took her hunting and taught her how to get in the mind of other creatures. She has since lost track of the people in her past.

Motivation: Wishes to resurrect an old love.

Ideals: Professionalism. Bonds: Attractive, In love, Family, Nature. Occupation: Bowyer

Voice: Australian accent

Attributes [hide]

Carlin Gummen, Female Gnome Ranger 1
Small (3'1") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 140 gp.


Social Check DCs


Hork Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tattered old clothes. His hair is black and curly. His eyes are a pleasant brown.

Personality: He will rave to anyone who will listen. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Hork was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hork decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Ugly, Insane, Antagonistic. Bonds: Rich, Criminal record. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Hork Beitz, Male Half-Orc Fighter 2
Medium (5'2") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)12 (+1) 11 (+0)10 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 1300 sp.


Social Check DCs

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