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NPC Generator

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Advanced [show]


Bidreked Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears an entirely black suit with white socks and a vest with buckled shoes. His long red crest is drawn into a two foot long braid. His face is scarred and worn.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He can't help but pocket interesting objects he comes across

History: He was born several months after his mother was called into army service. There was a wharf not far from home where he often wandered off to fish. He used his abilities to trick people and travel the world for free.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Shy. Bonds: Criminal record, Military, Nature. Occupation: Animal Trainer

Voice: High pitched, excited

Attributes [hide]

Bidreked Skaarzborroosh, Male Dragonborn Aristocrat 3
Medium (6'2") Dragonborn, Neutral Evil (CR 3)
Armor Class 9
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)12 (+1) 10 (+0)19 (+4)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Brug Norton, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is wearing the road beaten gear of a warrior. His whole body is exceptionally muscular. He has a long red beard with little hanging trinkets. He has a dull look in his gray eyes.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born at the edge of vast island. He worked as a nervous Map Maker and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and someone believes him a fraud

Ideals: Fighting, Entrepeneur. Bonds: Immigrant, Enemies, Nature, Job. Occupation: Map Maker

Voice: Posh accent

Attributes [hide]

Brug Norton, Male Half-Orc Warrior 2
Medium (5'3") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Athletics +4, Nature +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 2000 sp. 1 Magnifying glass.


Social Check DCs


Miles Astley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a robe, a symbol of death around his neck, and a bow on his belt. His golden hair is matted, messy, and big. His hazel eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Miles and his spouse have recently divorced.

Motivation: Revenge; and a deep hatred of gnolls

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Bowyer

Voice: Speaks with lips pursed

Attributes [hide]

Miles Astley, Male Human Adept 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 100 sp.


Social Check DCs


Antinua Siannodel, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears tight fitting clothing which further accentuates her frame. Her hair is cut close to her head. She is baby faced.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born in the west, but her parents moved at a very young age to the east. She took every job she could get her hands on, but the opportunities for Elves in the west were limited. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She's repulsed by the PC; and to be a armorer again

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Shipwright

Voice: Old thin voice

Attributes [hide]

Antinua Siannodel, Female Elf Expert 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)10 (+0) 11 (+0)14 (+2)
Skills Investigation +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Three Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'5" and muscular, this northern woman tends to wear a pastel poncho over her likewise colored trousers and shirt. She has moderate length white fur. Her copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Three was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Layabout work with an outfit from a few towns over. Layabout work suited her well, and with each successful project, she earned more gold and more respect from her peers. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Layabout

Voice: Sensual and smooth

Attributes [hide]

Three Treat, Female Tabaxi Ranger 1
Medium (5'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)15 (+2) 11 (+0)10 (+0)
Skills Medicine +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 3000 cp.


Social Check DCs

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