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Advanced [show]


Anselm Clinton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a flattop hair cut. His brown eyes dart from person to person to random spaces in the air.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Family, Immigrant. Occupation: Banker

Voice: Hollow voice

Attributes [hide]

Anselm Clinton, Male Human Rogue 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)14 (+2) 17 (+3)15 (+2)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Varis Iathrana, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears a well pressed and immaculate suit (or dress), he is not a threatening figure. He wears his hair in dreadlocks. He has brown eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with a lost civilization.

History: Gifted from a young age, Varis studied abroad. Through the years after Varis was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Varis's father didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Passionate, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Varis Iathrana, Male Half-Elf Druid 1
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)17 (+3) 12 (+1)12 (+1)
Skills Athletics +3, History +5
Senses Passive Perception 11
Languages Common, Elven, Draconic, Goblin, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Three Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a brown armored body suit, with a simple red line shooting up and back down. Her fur is black and very short. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is harsh and unforgiving.

History: Three hails from a village terrorized by gnolls. A gifted student she started as a Masseuse, but she got bored and became a Server. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Server

Voice: Booming voice

Attributes [hide]

Three Timber, Female Tabaxi Expert 2
Medium (4'8") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)12 (+1) 15 (+2)17 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1700 sp.


Social Check DCs


Quespa Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a fancy green dress. Her brass crest is drawn into a tight pony tail with a rose scrunchie. Her gold eyes peer out from beneath her deerstalker green hat.

Personality: She is overprotective of those who hire her services. As long as the job gets done she does not care how it got done.

History: Quespa lived on a farm with her mother, near the main road leading to a nearby town. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She used her abilities to trick people and travel the world for free.

Motivation: Wishes to resurrect an old love; and marry her sister to traveling adventurers

Ideals: Professionalism. Bonds: Attractive, Guardian, Family, Criminal record, In love. Occupation: Adventurer

Voice: Pirate accent

Attributes [hide]

Quespa Nemmonis, Female Dragonborn Wizard 1
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)13 (+1) 10 (+0)12 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 6000 cp.


Social Check DCs


Duvamil Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has wavy chestnut hair. Her green eyes dart from person to person.

Personality: She is mildly Gnome supremacist, though she does not identify as such. Flattery will make her almost putty in your hands.

History: Born in a small village she learned the ways of the warrior from her mother. She was an athlete and attended two major summer competitions. She never won. Days after completing her studies, news broke out that her hometown was attacked by orcs. Duvamil was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Racist, Selfish. Occupation: Healer

Voice: Sighs a lot, exhausted

Attributes [hide]

Duvamil Raulnor, Female Gnome Sorcerer 3
Small (3'0") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)18 (+4) 13 (+1)15 (+2)
Skills Intimidation +4, Religion +6
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Auran, Dwarven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: 1500 sp. Red spinel (100 gp).


Social Check DCs

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