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Advanced [show]


Meriele Liadon, Female Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she prefers to wear tan clothing when she does not wear armor. Her chestnut hair is slicked back into a classic pompadour. Her fair skin shows little sign of her aristocratic breeding.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She is the product a well kept family trust fund and as such has never really known need. A gifted student she started as a Sage, but she got bored and became a Marshal. She now mingles about in high society.

Motivation: To be a Sage again; and wants to have a good time and be beloved

Ideals: Impeccable, Fighting, Optimist. Bonds: Attractive, Rich, Job. Occupation: Marshal

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Meriele Liadon, Female Elf Barbarian 1
Medium (4'7") Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Draconic, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 4000 cp. Red spinel (110 gp).


Social Check DCs


Oblar Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears many layers of old clothing at all times. He has moderate length chestnut hair. His eyes, though not visible through his cowl, are violet.

Personality: Stoic and calm, he prefers to meditate than take action. Oblar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His father raised him in a mountain cabin. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Oblar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Oblar. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Poor, Nature, Criminal record. Occupation: Carter

Voice: Raspy

Attributes [hide]

Oblar Leagallow, Male Halfling Warrior 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Terran, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Adrik Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a long silver beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He has never given up on his music dream.

Motivation: He feels kind of lost in life; and dragonborn compassion

Ideals: Philantrophist, Artistic. Flaws: Antagonistic, Racist, Depressed. Bonds: Rich. Occupation: Bookbinder

Voice: Scandinavian accent

Attributes [hide]

Adrik Gorunn, Male Dwarf Bard 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Giant
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 270 gp.


Social Check DCs


Aldous Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His golden hair is cut jaggedly and amateurishly. His eyes are brown.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was always a brilliant, if unscrupulous mind. In his 13th year, his parents were killed by a gnolls raid, leaving Aldous alone in the world. After a stint in an orphanage, he was adopted. He is untrained/undisciplined, which makes him dangerous.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and someone believes him a fraud

Ideals: Optimist, Logical. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Aldous Wheatley, Male Human Druid 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 110 gp. Azurite (4 gp).


Social Check DCs


Ahrim Sage, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized black coat. He has done his best to style his red hair to look like a famous performer. His fierce red eyes like to dwell on things.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: Born to a Body Guard, his father struggled to pay the bills. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he loathes his own lifestyle

Flaws: Depressed, Racist. Bonds: Poor, Criminal record. Occupation: Stableman

Voice: Slow speaker

Attributes [hide]

Ahrim Sage, Male Tiefling Monk 2
Medium (5'0") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)11 (+0) 16 (+3)17 (+3)
Skills Animal Handling +5, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 400 sp.


Social Check DCs

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