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NPC Generator

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Advanced [show]


Great In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a tight fitting brown shirt and pants. Her fur is beige and curly. Her copper eyes are passionate and lively.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was raised in a island tribe. Great liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To unite with her brother; and regain custody of her daughter

Flaws: Shy, Secretive. Bonds: Nature, Family. Occupation: Bellfounder

Voice: Farmer accent

Attributes [hide]

Great In the Wind, Female Tabaxi Aristocrat 1
Medium (4'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 9 (-1)14 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. A miniature golden chest with tiny emeralds lining the top (140 gp).


Social Check DCs


Orla Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'3" has a big stupid grin on her face most of the time. She dresses in collared shirts and wears a proper scarf over her head. Her black hair is smooth and relatively long. Her hazel eyes peer out from beneath her wide-brimmed blue hat.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Orla was born with her mother's beautiful face. When money was particularly tight she was walking through alleys when she overheard a Ruler hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants nothing more than to rejoin the army; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Bonds: Attractive, Poor, Adventurer, Military. Occupation: Ruler

Voice: Nasally tone

Attributes [hide]

Orla Tarkelby, Female Gnome Barbarian 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Bilbron Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'6", this man tends to wear a tan poncho over his likewise colored trousers and shirt. His red hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Bilbron was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. He has worked as a Guard like his father before him.

Motivation: To get a good night's sleep; and to be a body guard again

Ideals: Joker. Flaws: Insomniac, PTSD. Bonds: Job, Poor. Occupation: Guard

Voice: Speaks with lips pursed

Attributes [hide]

Bilbron Lingenhall, Male Gnome Sorcerer 2
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)11 (+0) 13 (+1)17 (+3)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1000 sp. 1 Masterwork Thieves’ tools.


Social Check DCs


Umpen Reese, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'5". He dresses well, typically a more casual-formal manner. He wears his blonde hair up in a very large beehive style do. His eyes, though not visible through his cowl, are hazel.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Umpen hails from a village terrorized by gnolls. There was a wharf not far from home where he often wandered off to fish. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Many gnolls want him driven away.

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Enemies, Nature. Occupation: Jeweler

Voice: Voice breaks

Attributes [hide]

Umpen Reese, Male Gnome Rogue 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)12 (+1) 11 (+0)14 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 pp.


Social Check DCs


Folgûm Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'1", this man is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. He wears a deerstalker hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He works hard and plays hard.

History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Folgûm never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wants to open a new tavern; and a strong sense of loyalty to dragonborn people

Flaws: Disease, Hedonist, Racist. Bonds: Rich, Job, In love. Occupation: Interpreter

Voice: Pronounces O like U

Attributes [hide]

Folgûm Winterbourne, Male Half-Orc Commoner 2
Medium (6'1") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 16 (+3)11 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs

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