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Advanced [show]


Malquis Hildenman, Female Half-Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy blonde stubble. She typically wears violet cloth garments or leather armor. She has a hunchback. She has shaved her head bald. Her amber eyes are slightly larger than normal.

Personality: Prone to second guessing herself, she comes off as nervous. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gifted student she started as a Scribe, but she got bored and became a Ploughman. She has built up a small fortune and can afford her own way.

Motivation: She wants nothing more than to rejoin the army; and sabotage a competitor

Flaws: Ugly, Shy. Bonds: Job, Military, Rich. Occupation: Ploughman

Voice: growls and snarls, animalistic

Attributes [hide]

Malquis Hildenman, Female Half-Elf Druid 1
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)12 (+1) 16 (+3)14 (+2)
Skills Insight +5, Stealth +2
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 120 gp. Tiger eye turquoise (13 gp).


Social Check DCs


Tiaathque Ariessus, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears suspenders and blue workpants. Her shirt is grey, and she wears a heavy blue leather apron most of the time. She wears her hair in dreadlocks. Her eyes are violet and beady.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. A few years later when the west was not economically sound they moved to her current location. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has passion for adventuring and risk; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Shy. Bonds: Adventurer, Religious, Immigrant. Occupation: Locksmith

Voice: Spits and sputters

Attributes [hide]

Tiaathque Ariessus, Female Elf Bard 3
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)18 (+4) 11 (+0)9 (-1)
Skills Acrobatics +5, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Orc, Gnoll, Undercommon, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143100000

Possessions: 300 gp.


Social Check DCs


Ootah Gyula, Female Half-Orc [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'4". She dresses well, typically a more casual-formal manner, and her gloved hand is found clutching a shortbow. She has wavy blonde hair. Her amber eyes are slightly larger than normal.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She took every job she could get her hands on, but the opportunities for Half-Orcs in the west were limited. She now mingles about in high society.

Motivation: She seems to be bored by most things; and to find somewhere to settle down

Flaws: Mundane. Bonds: Attractive, Rich, Military, Immigrant. Occupation: Servant

Voice: Rolls R's

Attributes [hide]

Ootah Gyula, Female Half-Orc Druid 1
Medium (5'4") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)10 (+0) 11 (+0)11 (+0)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Thomas Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he very much looks the part of a Navigator, and is pretty ugly. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling brown eyes.

Personality: His tongue was cut out and he uses sign language. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Navigator arts, while his mother instructed him in etiquette, music and courtly manner. Like his father and his brother before him, after school he went straight into learning to become a Navigator. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and money/treasure

Flaws: Ugly, Disease, Secretive. Bonds: Job, Rich. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Thomas Wallace, Male Half-Elf Warrior 2
Medium (5'10") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gunter Lincoln, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is dressed in a clean brown cloak covering his clean studded leather. His hair is always cut to a buzz. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Gunter was born the youngest of three triplets. After coming to the age of reason, Gunter took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by giants. Gunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family; and he seems to be bored by most things

Ideals: Gifted. Flaws: Mundane. Bonds: Poor, Enemies, Family. Occupation: Barkeep

Voice: Posh accent

Attributes [hide]

Gunter Lincoln, Male Human Druid 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)13 (+1) 18 (+4)12 (+1)
Skills Arcana +3, Perception +6
Senses Passive Perception 16
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 200 sp. 1 Banded mail.


Social Check DCs

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