Eridred Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and dresses well, typically a more casual-formal manner. She has moderate length blonde hair. She wears crescent spectacles with a black brim.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She does not trust anyone and sleeps with one eye open.
History: Eridred was raised in a hard working conservative environment. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has drifted from career to career and currently works as a Bricklayer.
Motivation: To get a good night's sleep; and balancing her hectic life and new bricklayer responsibilities is difficult
Ideals: Athletic. Flaws: Insomniac, Fearful. Bonds: Attractive, Job. Occupation: Bricklayer
Voice: Uses sign language
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 170 gp. Chalcedony (70 gp). Tourmaline (120 gp). Jet (120 gp).
Elizabeth Churchill, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her blonde hair is unkempt and raggedy. She has gleaming, smiling brown eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. Some 5 years later her spouse died after the birth of her daughter. Heartbroken, Elizabeth never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Joker. Flaws: Ugly. Bonds: Poor, In love. Occupation: Dyer
Voice: Uses sign language
Attributes [hide]
Medium (4'7") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp. Pink pearl (90 gp).
Eldeth Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a brown shirt with thin blue vertical stripes and brown pants. She wears a Stetson hat to cover her moderate length red hair. Her eyes are brown and she is always smoking a pipe.
Personality: She is fixated on the number 8. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. A true patriot, Eldeth would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born in a small village she learned the ways of the warrior from her mother. Her homeland was ravaged by war and she spent much of her life rebuilding it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eldeth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Ugly, Insane, PTSD. Bonds: Military. Occupation: Sellsword
Voice: Slurs words
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Goblin, Infernal, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Ugarth Wilberforce, Male Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned male wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is tall, broad shouldered and powerfully built. He is bald on top and has large brown tufts of hair around his ears. This violet eyed northerner is not easily forgotten.
Personality: He loves telling others what to do and how they should feel about things. He also has developed a complete distrust of the Hunter profession.
History: His mother raised him in a mountain cabin. Ugarth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Further expansion of business; and to be a hunter again
Ideals: Entrepeneur, Opinionated. Flaws: Ugly. Bonds: Job, Nature. Occupation: Gardener
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Druidic, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.
Adran Liadon, Male Elf [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears clothing that is held on in multiple layers but all of it is in poor condition. His skin is also unnaturally pale. He wears his golden hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His father raised him in a mountain cabin. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Mercenary
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 3200 sp. Rhodochrosite (5 gp). Blue quartz (5 gp). Eye agate (5 gp). 1 Average lock. 1 Silk rope.
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Their contribution stands as a beacon of hope for all adventurers!
