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Advanced [show]


Odorr Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally shirtless and showing off his tattooed chest. His auburn hair is smooth and relatively long. His eyes are amber and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born on a small isolated farm. A few years later when the east was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: Expand his business; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Nature, Immigrant, Job. Occupation: Mortician

Voice: Soothing and warm

Attributes [hide]

Odorr Marston, Male Half-Orc Commoner 2
Medium (6'4") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)10 (+0) 14 (+2)13 (+1)
Skills Deception +3, History +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 130 gp. 1 Darkwood Shield.


Social Check DCs


Watson Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male is wearing a long, white, dusty cloak. He is tall, broad shouldered and powerfully built. With a patchy golden beard and wild golden hair. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. He enjoys reading and quiet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His divine abilities were realized during a raid on his village. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has a rivalry with the Church that dominates his actions; and he is terrified, and will act out of fear

Ideals: Logical, Gifted. Flaws: Fearful. Bonds: Religious, Slave. Occupation: Doctor

Voice: Stutters

Attributes [hide]

Watson Bigheart, Male Halfling Warrior 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 16
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 17 (+3)12 (+1) 10 (+0)14 (+2)
Skills Insight +2, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +7 / 1d4+5, Grapple +5

Possessions: 150 gp. Silver pearl (140 gp).


Social Check DCs


Williamina Barlow, Female Human [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a grey broad hat and grey clothes. Her whole body is exceptionally muscular. She keeps her long brown hair kept up in a rat tail. She wears crescent spectacles with a black brim.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born in the west. She dropped out of school to support her sick mother, and resented it. She has achieved small success as a Scribe.

Motivation: Wants to raise her children well.

Ideals: Justice, Logical. Bonds: Immigrant, Job, Family. Occupation: Scribe

Voice: Italian accent

Attributes [hide]

Williamina Barlow, Female Human Sorcerer 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)16 (+3) 12 (+1)16 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Dwarven, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 600 sp. Peridot (70 gp).


Social Check DCs


Art In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. His fur is white, silky, and of moderate length. He wears a mask on his face.

Personality: He has always had a great fascination with Tabaxi culture. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born on a small isolated farm. A freak accident while working with his Map Maker father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Tabaxi people; and tabaxi compassion

Ideals: Philantrophist. Flaws: Racist, Disease. Bonds: Attractive, Nature. Occupation: Sailor

Voice: Soft and melodious

Attributes [hide]

Art In the Wind, Male Tabaxi Druid 1
Medium (5'11") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)18 (+4) 17 (+3)13 (+1)
Skills Insight +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Aquan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 2000 cp. Tourmaline (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Eloise Gresham, Female Human [Permalink]

Personal [hide]

Description: She has a missing left arm. She dresses in brown turtlenecks beneath a yellow coat with black slacks. Her silver hair is long and unkept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born a particularly ugly child, much to the horror of her parents. While studying, she fell in love. They married and had a daughter. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is not mentally stable, and does not behave rationally; and to end her boredom

Flaws: Ugly, Insane, Shy. Bonds: In love. Occupation: Bounty Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Eloise Gresham, Female Human Paladin 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)14 (+2) 16 (+3)9 (-1)
Skills Persuasion +1, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Undercommon, Ignan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 sp.


Social Check DCs

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