Azgrom Leighton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a black shirt with thin green vertical stripes and pastel pants, and sports empty pouches on his belt. With bright black hair and a scraggly beard. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in the north. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has drifted from career to career and currently works as a Assassin.
Motivation: Several ex partners dislike his way of doing things and want revenge; and to share knowledge with the world
Ideals: Logical. Bonds: Enemies, Adventurer, Immigrant, Job. Occupation: Assassin
Voice: Timid voice
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 370 gp.
Seraphina Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears professional attire, and a wedding ring on her left hand. Her long auburn hair is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Seraphina was born with her mother's beautiful face. After coming to the age of reason, Seraphina took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She is untrained/undisciplined, which makes her dangerous.
Motivation: She feels kind of lost in life; and wishes to resurrect an old love
Ideals: Gifted. Flaws: Insane, Depressed. Bonds: Attractive, In love. Occupation: Painter
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 16
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 10 (+0) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. Aquamarine (200 gp).
Sweet Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has done his best to style his white fur to look like a famous performer. His yellow eyes dart around the room hyper actively observing anyone and anything.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised in a desert tribe. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture
Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Nature, Criminal record. Occupation: Armorer
Voice: pre-pubescent
Attributes [hide]
Medium (6'10") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 9 (-1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 90 gp. Tourmaline (130 gp).
Windy Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses like a well dressed Bellfounder does. She carries with her a set of whips, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her red fur is still thick. Her green eyes peer out from beneath her small brown hat.
Personality: She snorts whenever she laughs or is feeling confident. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was raised in a white middle class family as the only child. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She's also a talented Shepherd, but doesn't like to broadcast it.
Motivation: To end her boredom.
Ideals: Fighting. Flaws: Mundane. Bonds: Job, Family, Military. Occupation: Bellfounder
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Millicent Ogden, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her golden hair is drawn into a tight pony tail with a dagger scrunchie. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She comes from a rich southern family. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic, Entrepeneur. Flaws: Shy. Bonds: Rich, In love. Occupation: Fisher
Voice: Jamaican accent
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 18 (+4) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 3 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!
