Mara Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: 4'7" and muscular, this northern woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her blonde hair is still thick. Her fierce green eyes like to dwell on things.
Personality: Eccentric and domineering, Mara will drive conversation. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born the only child of a wealthy merchant. When money was particularly tight she was walking through alleys when she overheard a Masseuse hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She has passion for adventuring and risk; and wants to work out more often
Ideals: Athletic, Extrovert, Entrepeneur. Flaws: Hedonist. Bonds: Poor. Occupation: Masseuse
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
Possessions: 900 sp.
Patrick Cornish, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'0" and is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His white hair is singed and shortened. His face is scarred and worn.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Family, Rich. Occupation: Server
Voice: Squeaky
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 17 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Goblin, Orc, Infernal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 40 gp. Black velvet mask with numerous citrines (150 gp). 1 Banded mail.
Eiravel Gentry, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a large yellow mantle and cape that has been intricately interwoven into his brown robe. He sports a long white beard, and similarly colored long hair. His fierce violet eyes like to dwell on things.
Personality: Eiravel wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He also is a firm believer in the manly ideal.
History: Sold as a small child to a necromancer, Eiravel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Stableman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He loathes his own lifestyle; and he feels that his past leaves him morally obligated to help
Ideals: Disciplined. Flaws: Impulsive, Depressed. Bonds: Mentor, Criminal record. Occupation: Stableman
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 4000 cp.
Manfred Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He carries with him a set of scythes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. He has gleaming, smiling violet eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a font of random trivia from the lore and stories he has discovered
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Ideals: Fighting, Philantrophist, Logical. Bonds: Poor, Religious, Enemies. Occupation: Stableman
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 120 pp.
Dalaba Offund, Female Gnome [Permalink]
Personal [hide]
Description: This woman typically wears tan cloth garments or leather armor, and sports empty pouches on her belt. Her head has been shaved. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She has a minor phobia of water and hates getting wet.
History: Born to a Priest, her mother struggled to pay the bills. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Farmer. She struck the Farmer job and began her own company from there.
Motivation: She feels threatened by others.
Flaws: Ugly, Fearful. Bonds: Poor, Job. Occupation: Farmer
Voice: Farmer accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 8000 sp. Moss agate (16 gp). Banded agate (16 gp). Peridot (30 gp). Red-brown spinel (150 gp).
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Their contribution stands as a beacon of hope for all adventurers!
