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NPC Generator

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Advanced [show]


Nuthra Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her white crest is slicked back into a classic pompadour. Her skin is flawless and her red eyes scan people very quickly.

Personality: She can speak with the recently deceased. She is a great chef.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents enrolled her in a Druid school at a young age so that she could practice her necromantic talents. She is untrained/undisciplined, which makes her dangerous.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Immigrant, Adventurer. Occupation: Body Guard

Voice: Relaxed voice

Attributes [hide]

Nuthra Sumnarghthrysh, Female Dragonborn Druid 1
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)10 (+0) 14 (+2)12 (+1)
Skills Investigation +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 500 sp. Star rose quartz (50 gp).


Social Check DCs


Spring Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His fur is brown and curly. He tend to wears goggles to shield his eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To find somewhere to settle down; and he is content

Ideals: Artistic. Flaws: Ugly, Selfish, Mundane. Bonds: Poor. Occupation: Bellfounder

Voice: Soft and melodious

Attributes [hide]

Spring Of Clay, Male Tabaxi Sorcerer 2
Medium (5'10") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)14 (+2) 16 (+3)16 (+3)
Skills Persuasion +5
Senses Passive Perception 13
Languages Common, Infernal, Gnome
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 300 sp.


Social Check DCs


Gormogord Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a red cloak and cross-gartered grey stockings, and sports empty pouches on his belt. He has a small bristly mustache and wavy red hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Gormogord wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He uses divination through singing.

History: His mother raised him in a mountain cabin. A gifted student he started as a Priest, but he got bored and became a Mason. He has drifted from career to career and currently works as a Mason.

Motivation: Money/treasure; and expand his business

Ideals: Disciplined, Gifted. Bonds: Nature, Job, Rich. Occupation: Mason

Voice: Rolls R's

Attributes [hide]

Gormogord Honeypot, Male Halfling Druid 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)15 (+2) 18 (+4)8 (-1)
Skills Deception +1, Medicine +6
Senses Passive Perception 14
Languages Common, Halfling, Goblin, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 30 pp.


Social Check DCs


Lewis Budd, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear flannel, and a wedding ring on his left hand. His hair is greying and his face has many wrinkles. His brown eyes dart from person to person to random spaces in the air.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the west to a Dyer, Lewis learned a great deal about his father's area of expertise. In his 10th year, his parents were killed by a giants raid, leaving Lewis alone in the world. After a stint in an orphanage, he was adopted. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Lewis never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and he feels threatened by others

Flaws: Insomniac, Fearful. Bonds: In love, Job, Enemies. Occupation: Dyer

Voice: Spanish accent

Attributes [hide]

Lewis Budd, Male Human Fighter 1
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)12 (+1) 15 (+2)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Drogo Harley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, but even with his fine clothing he looks run-down. He wears his brown hair up. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He got into the Hunter business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 13 years.

Motivation: To be a Adventurer again; and sabotage a competitor

Ideals: Athletic. Flaws: Selfish, Antagonistic. Bonds: Mentor, Job. Occupation: Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Drogo Harley, Male Human Fighter 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)14 (+2) 10 (+0)16 (+3)
Skills Insight +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 10 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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