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Advanced [show]


Pogranix Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and wears green leather gloves, a green jacket, and tight pants. She has dyed her greying brass crest a little too much giving a sharp brass color. Her gold eyes dart from person to person to random spaces in the air.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Animals are drawn to her, and she is able to talk to them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her necromantic abilities were realized during a raid on her village. She now mingles about in high society.

Motivation: She wants revenge against illithids; and she has money and likes to spend it

Ideals: Gifted. Bonds: Nature, Rich, Enemies. Occupation: Armorer

Voice: Can't modulate volume

Attributes [hide]

Pogranix Jerynomonis, Female Dragonborn Paladin 2
Medium (6'4") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)14 (+2) 12 (+1)19 (+4)
Skills Animal Handling +3, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 280 gp.


Social Check DCs


Zook Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear blue tank tops with grey pants. His hair, while still mostly chestnut, has prominent grey streaks. His ears are large.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a small toy that he constantly fidgets with.

History: He got into the Fortune-teller business at a young age. He worked as a nervous Fortune-teller and found it very stressful. He has drifted from career to career and currently works as a Fortune-teller.

Motivation: To be a Barber again; and he is a bit of a kleptomaniac

Flaws: Ugly, Shy, Addict. Bonds: Job, Criminal record. Occupation: Fortune-teller

Voice: Complex vocabulary, royal

Attributes [hide]

Zook Ningel, Male Gnome Expert 1
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills Insight +2, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thorpe Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many green ritualistic tattoos. He wears a white coat over a green low-cut shirt, and a small hat upon his head. His white hair is still thick. He wears large thick round spectacles.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He comes from a rich eastern family. His mother had invested heavily in several trade routes and wanted him to inherit them. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is greedy; and he is terrified, and will act out of fear

Flaws: Impulsive, Fearful. Bonds: Attractive, Rich, Adventurer. Occupation: Layabout

Voice: Slurs words

Attributes [hide]

Thorpe Wildheart, Male Halfling Ranger 1
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 sp.


Social Check DCs


Mara Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a simple burlap shirt and baggy pants. She conceals her longsword with her veritable burlap sack of a shirt and is in decent physical shape. Her brown hair is unkempt and raggedy. She is baby faced.

Personality: Prone to second guessing herself, she comes off as nervous. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She served in the navy to pay for her family's outstanding loans. When money was particularly tight she was walking through alleys when she overheard a Blacksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has comitted a past crime that haunts her to this day.

Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Military. Occupation: Blacksmith

Voice: Scottish accent

Attributes [hide]

Mara Arnuanna, Female Elf Druid 3
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)14 (+2) 11 (+0)10 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Terran, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp.


Social Check DCs


Aldous Abram, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. He carries with him a set of warhammers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily eccentric. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in a small village he learned the ways of the warrior from his father. His childhood dream was to be a Barkeep, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Job. Occupation: Mason

Voice: Laughs frequently while speaking

Attributes [hide]

Aldous Abram, Male Human Barbarian 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)12 (+1) 10 (+0)11 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 200 sp.


Social Check DCs

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