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Advanced [show]


Lavinia Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and is wearing a long, red, dusty cloak. She is bald on top and has large chestnut tufts of hair around her ears. She has brown eyes and a red hat with a blue feather.

Personality: Her tongue was cut out and she uses sign language. She is frequently practicing swordplay.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Detective arts, while her mother instructed her in etiquette, music and courtly manner. When Lavinia reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has since lost track of the people in her past.

Motivation: Find a way to reverse the transformation of her brother.

Flaws: Ugly, Disease. Bonds: Military, Rich, Family. Occupation: Detective

Voice: Old thin voice

Attributes [hide]

Lavinia Tealeaf, Female Halfling Warlock 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 16 (+3)15 (+2) 16 (+3)12 (+1)
Skills Athletics +4, Nature +4
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Windy In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge and is in decent physical shape. Her cinnamon fur is smooth and relatively long. Her yellow eyes lackadaisically let the world flow into them.

Personality: She is irascible and easily irritated. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero; and she wants to get laid

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Carpenter

Voice: Prounounces S like Z

Attributes [hide]

Windy In the Storm, Female Tabaxi Commoner 2
Medium (5'9") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)18 (+4) 10 (+0)15 (+2)
Skills Stealth +4
Senses Passive Perception 10
Languages Common, Infernal, Giant, Draconic, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Banded mail.


Social Check DCs


Millicent Heiser, Female Human [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She has a moderate pudge and is not very fit. Her auburn hair is greasy and uncared for. Her amber unseeing eyes seem to look past you.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She also is a firm believer in the womanly ideal.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. She used her abilities to travel the world and help people.

Motivation: Nothing but the best is good enough for her; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Philantrophist. Flaws: Ugly, Disease, Impulsive. Occupation: Courier

Voice: Laughs frequently while speaking

Attributes [hide]

Millicent Heiser, Female Human Expert 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)13 (+1) 17 (+3)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Gerbo Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan vest and prefers grey and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is singed and shortened. His eyes are a pleasant green.

Personality: He is happy with his job as a Apothecary. He turns his eye from what people do, preferring to live and let live. He also has developed a complete distrust of the Tanner profession.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to be a tanner again

Ideals: Entrepeneur. Flaws: Ugly, Disease, Greedy. Bonds: Job. Occupation: Apothecary

Voice: Uses sign language

Attributes [hide]

Gerbo Miggledy, Male Gnome Wizard 2
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)12 (+1) 10 (+0)18 (+4)
Skills Nature +3, Performance +6
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 280 gp. Black star sapphire (500 gp). Blue sapphire (500 gp). Carnelian (20 gp).


Social Check DCs


Dynamic Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His fur is greying and his face has many wrinkles. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: While he acts the brute, he is far gentler than he would appear. He feeds upon the attention of others.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Dynamic was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Bather. He left for the east, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the east

Ideals: Entrepeneur, Fighting, Gifted. Bonds: Attractive, Immigrant. Occupation: Bather

Voice: Speaks in third person

Attributes [hide]

Dynamic Prim Posies, Male Tabaxi Monk 1
Medium (6'7") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Medicine +3, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: Iolite (30 gp). 1 Superior lock.


Social Check DCs

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