Orsik Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a brown tunic with white highlights, and long tan pants that bunch up around his shoes. He wears his brown hair up. His brown eyes lackadaisically let the world flow into them.
Personality: He is fixated on the number 9. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their daughter. He worked as a Merchant, and he later adopted a second daughter.
Motivation: He wants nothing more than to rejoin the army; and doesn't want to be a merchant and was forced into it by his family
Flaws: Insane, Antagonistic. Bonds: Poor, Family, Military. Occupation: Merchant
Voice: Smoker's lung
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1100 sp.
Theirastra Iranapha, Female Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, marred by chocolates. Her hair is cut close to her head. Her face is scarred and worn.
Personality: She is business-like. She takes instructions and follows them to the letter. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born to a Bowyer, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Brewer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Days after completing her studies, news broke out that her hometown was attacked by brigands. Theirastra was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: To reunite with her old friends; and she wants to meet her childhood hero
Ideals: Professionalism. Flaws: Ugly. Bonds: Slave, Poor, Enemies, Adventurer. Occupation: Brewer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 6 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Druidic, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Brown-green garnet (70 gp). 1 Breastplate.
Nedda Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears skinny pants and wears a red and green robe with the hood down. She wears a feathered hat to cover her moderate length black hair. Her eyes are gray and catlike.
Personality: She hates Halflings with a passion. As such she is filled with self loathing. She cannot resist a sob story and will often dote over anyone who has one.
History: Nedda was born in the north. At a young age she loved to build and create. She was taken as a slave by a traveling circus and forced to perform One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To protect her home; and to clean up the streets
Ideals: Philantrophist, Persistence. Flaws: Racist. Bonds: Slave, Guardian. Occupation: Map Maker
Voice: High pitched and raspy
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 130 gp.
Brakka Abram, Female Half-Orc [Permalink]
Personal [hide]
Description: She is dressed in a clean black cloak covering her clean studded leather. Her skin is fair and her fingers are delicate and long. Her long golden hair reaches down to her waist. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Brakka enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born to a pair of adventurers, Brakka grew up listening to her father's many stories. She struck it rich when she found rare goods in large quantities. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: She's in love; and money/treasure
Flaws: Ugly, Hedonist. Bonds: Adventurer, Rich, Has a crush. Occupation: Spice Merchant
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 9 (-1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Anselm Zhou, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally well dressed albeit a few years behind the times. His white hair is cut short. His eyes are likewise hazel.
Personality: A deeply religious man he believes everything happens for a reason. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the east, certain he would find work there.
Motivation: He has passion for adventuring and risk; and his religion dominates his actions
Ideals: Entrepeneur. Bonds: Attractive, Immigrant, Religious, Adventurer. Occupation: Detective
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
