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Advanced [show]


Anverth Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He wears tan trousers with yellow and brown striped suspenders. He wears various colorful collared shirts. His hair is always cut to a buzz. His brown eyes dart from person to person to random spaces in the air.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a small toy that he constantly fidgets with.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Insane, Addict. Bonds: Attractive, Religious, Mentor. Occupation: Mayor

Voice: Soft and mumbly

Attributes [hide]

Anverth Nopenstallen, Male Gnome Ranger 1
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 800 sp.


Social Check DCs


Merla Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a red and white handkerchief worn on her left side, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'9" when asserting herself. She wears her hair in dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is calm most of the time but flees social interaction. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born in the east to a Layabout, Merla learned a great deal about her father's area of expertise. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She inherited the family business which she has now maintained for 14 years.

Motivation: Expand her business.

Ideals: Opinionated. Flaws: Insane, Shy. Bonds: Job, Criminal record. Occupation: Layabout

Voice: Low rumbling, strings words together

Attributes [hide]

Merla Warmwater, Female Halfling Commoner 1
Small (2'9") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Athletics +1, Nature +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 140 gp.


Social Check DCs


Immeral Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple yellow line shooting up and back down. He carries a battered spear and tarnished sickle as well. His golden hair is greasy and uncared for. He wears an eyepatch.

Personality: He is witty, but his monotone delivery comes off as unnerving He is lazy and tries to find solutions quickly.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Ugly, Lazy. Occupation: Crown-heir

Voice: Gruff and masculine

Attributes [hide]

Immeral Ethanasath, Male Elf Expert 3
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 9 (-1)10 (+0) 12 (+1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 1400 sp.


Social Check DCs


Dentratha Pyraxtallinost, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and is generally shirtless and showing off her tattooed chest. She keeps her copper crest in a flapper bob. She wears large thick round spectacles.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born into a rich family. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dentratha took refuge in the large cave and found the beat up greatsword and armor she uses now. She tends to her Architect job now, and dutifully fulfills any obligations she has.

Motivation: She's repulsed by the PC; and several ex partners dislike her way of doing things and want revenge

Flaws: Antagonistic. Bonds: Rich, Nature, Job, Enemies. Occupation: Architect

Voice: Slow speaker

Attributes [hide]

Dentratha Pyraxtallinost, Female Dragonborn Fighter 2
Medium (6'5") Dragonborn, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)14 (+2) 18 (+4)19 (+4)
Skills Persuasion +6, Religion +4
Senses Passive Perception 14
Languages Common, Infernal, Druidic
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 1600 sp. 1 Masterwork Common Melee.


Social Check DCs


Zepar Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right leg. He is constantly adorned with expensive silk clothing, often dyed in bright green and red, and wears rings and necklaces with large, colorful gems. He has styled his red hair well, parting it to the right. His white eyes peer out from beneath his deerstalker green hat.

Personality: Zepar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of western immigrants he idolized his mother. His homeland was ravaged by war and he spent much of his life rebuilding it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Professionalism. Flaws: PTSD. Bonds: Rich, Immigrant. Occupation: Seamstress

Voice: Soft and melodious

Attributes [hide]

Zepar Instinct, Male Tiefling Fighter 1
Medium (5'8") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)18 (+4) 8 (-1)15 (+2)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Terran, Abyssal, Giant, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 70 gp.


Social Check DCs

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