Ulla Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears an entirely blue suit with green socks and a vest with buckled shoes. She sports silver long hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She speaks before she thinks and is too direct. She would rather hide behind her crafts than deal with other people.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has never given up on her painting dream.
Motivation: To prove her worth to the world.
Ideals: Artistic. Flaws: Impulsive, Shy. Bonds: Debt. Occupation: Banker
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 19 (+4) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 300 sp. 1 Masterwork manacles.
Morg Huxley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black shirt with thin white vertical stripes and blue pants. He is physically well-built. His blonde hair is knotted and matted. His amber eyes dart from person to person.
Personality: Morg speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Morg was born in the east. At a young age he loved to build and create. He worked as a nervous Adventurer and found it very stressful. He's also a talented Fisher, but doesn't like to broadcast it.
Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage
Ideals: Impeccable, Persistence. Bonds: Religious, Job, Family. Occupation: Adventurer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 8 (-1) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5
Possessions: 600 sp. Deep green spinel (100 gp). 1 Masterwork Common Melee.
Harbek Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.
Personality: Cocky and sure of himself, he believes he is the best Crown-heir born in the past three hundred years. The war was a terrible time for him, and Harbek does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He has drifted from career to career and currently works as a Crown-heir.
Motivation: Sabotage a competitor; and further expansion of business
Flaws: Depressed. Bonds: Rich, Job, Military, Nature, Adventurer. Occupation: Crown-heir
Voice: Breathy voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 220 gp.
Eva Blackwood, Female Human [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a faded coat and loose pants complete with top hat. She has a very tight haircut. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She plays an instrument quite well.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She's since become an addict/alcoholic.
Motivation: She uses money and sex appeal to get what she needs; and she's repulsed by the pc
Ideals: Artistic. Flaws: Addict, Antagonistic. Bonds: Poor, Immigrant. Occupation: Server
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
Possessions: 100 sp. 1 Darkwood Buckler.
Olivia Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a robe, a symbol of death around her neck, and a sickle on her belt. Her hair is always cut to a buzz. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She pushes her goals aggressively. She is also a coward if confronted.
History: She served in the navy to pay for her family's outstanding loans. Over the years she perfected her riding and shooting skills. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is terrified, and will act out of fear.
Ideals: Fighting, Persistence. Flaws: Fearful. Bonds: Military, Nature. Occupation: Cartwright
Voice: Switch between two voices
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp. Golden yellow topaz (200 gp). 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!
