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NPC Generator

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Advanced [show]


Jasmine Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and is wearing a long, white, dusty cloak. Her skin is also unnaturally pale. Her auburn hair is smooth and relatively long. Her gray eyes dart from person to person to random spaces in the air.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born several months after her mother was called into army service. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Jasmine took refuge in the large cave and found the beat up morningstar and armor she uses now. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Joker, Opinionated. Flaws: Ugly, Fearful. Bonds: Military, Nature. Occupation: Junk Dealer

Voice: Excited and jittery

Attributes [hide]

Jasmine Strongbones, Female Halfling Wizard 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)16 (+3) 14 (+2)14 (+2)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Auran, Terran
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 600 sp.


Social Check DCs


Merla Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she dresses well, typically a more casual-formal manner. She has shaved her head bald. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Merla was born with her mother's beautiful face. She worked as a nervous Beggar and found it very stressful. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: A need for knowledge about a nearby landmark.

Bonds: Attractive, Job, Has a crush, Adventurer, Rich. Occupation: Beggar

Voice: Sore throat, cough

Attributes [hide]

Merla Shadowquick, Female Halfling Rogue 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)10 (+0) 15 (+2)15 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 500 sp.


Social Check DCs


Eida Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a white broad hat and white clothes. She has no hair. She has green eyes and a white hat with a tan feather.

Personality: She does not believe in betrayal or weakness as things to be tolerated. A true patriot, Eida would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born a particularly ugly child, much to the horror of her parents. When Eida reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She loathes her own lifestyle; and she has passion for adventuring and risk

Ideals: Justice. Flaws: Ugly, Disease, Depressed. Bonds: Military, Adventurer. Occupation: Bricklayer

Voice: growls and snarls, animalistic

Attributes [hide]

Eida Greenbottle, Female Halfling Rogue 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)12 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Drifting Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tattered old clothes. He wears a feathered hat to cover his moderate length brown fur. He wears an eyepatch.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His mother raised him in a mountain cabin. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drifting fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Nature, Religious. Occupation: Glassblower

Voice: Uses sign language

Attributes [hide]

Drifting Mist, Male Tabaxi Expert 2
Medium (6'10") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)10 (+0) 15 (+2)13 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Dreali Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is kept up in a ponytail inside a broad hat. His eyes are a pleasant green.

Personality: Dreali is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, Dreali grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He now spends his time doing works of charity.

Motivation: Regain custody of his daughter; and he has passion for adventuring and risk

Ideals: Extrovert, Philantrophist. Bonds: Adventurer, Job, Family. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Dreali Holland, Male Half-Elf Barbarian 2
Medium (5'10") Half-Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 32 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 18 (+4)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Halfling, Aquan
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 300 sp. Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (600 gp).


Social Check DCs

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