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Advanced [show]


Kilia Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her moppish white hair is in a traditional bowl cut. She tend to wears goggles to shield her eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She uses divination through singing.

History: She was raised in a island tribe. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Poor, Nature. Occupation: Tanner

Voice: Low rumbling, strings words together

Attributes [hide]

Kilia Balderk, Female Dwarf Rogue 1
Medium (3'9") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp. Brown-green garnet (120 gp).


Social Check DCs


Windy Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a lot of dark rich colors, with gold accents. He keeps his long lavender fur kept up in a rat tail. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Stableman. He turns his eye from what people do, preferring to live and let live. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and expand his business

Ideals: Entrepeneur. Bonds: Attractive, Job, Nature, Enemies. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Windy Blossom, Male Tabaxi Ranger 2
Medium (5'4") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 13 (+1)16 (+3)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 90 pp.


Social Check DCs


Trail Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a pastel shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her fur is greying and her face has many wrinkles. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Abrasive and pushy, she has a hard time making friends. She takes great joy in being the best Weaver in town.

History: Born to a pair of adventurers, Trail grew up listening to her father's many stories. She went to a religious school and was inspired by the priests there in charitable deeds. She became a Weaver soon after.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and she'd like to take her coworkers down a peg

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Adventurer, Religious. Occupation: Weaver

Voice: Low rumbling, strings words together

Attributes [hide]

Trail Grass, Female Tabaxi Druid 3
Medium (4'9") Tabaxi, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)13 (+1) 15 (+2)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 20 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tricking In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his gray fur up. His eyes are likewise amber.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is used to getting what he wants. In part because he is a meticulous planner.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. He has dedicated himself to building a better world.

Motivation: Nothing but the best is good enough for him; and he wants revenge against giants

Ideals: Professionalism, Impeccable. Bonds: Enemies, Slave, Adventurer. Occupation: Painter

Voice: Shortens vowels

Attributes [hide]

Tricking In the Wind, Male Tabaxi Ranger 1
Medium (5'2") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 10 (+0)17 (+3)
Skills Athletics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Ignan, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1 Banded mail.


Social Check DCs


Marastyr Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is wearing a perfectly clean shirt and pair of pants. Her white hair is wavy and long. She wears a mask on her face.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born to a Bricklayer, her mother struggled to pay the bills. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and her relatives are trying to arrange a marriage

Bonds: Attractive, Guardian, Family, Poor, Adventurer, Debt. Occupation: Spy

Voice: High pitched, excited

Attributes [hide]

Marastyr Brawnanvil, Female Dwarf Aristocrat 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)8 (-1) 14 (+2)13 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 1100 sp.


Social Check DCs

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