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Advanced [show]


Drifting In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears pastel painted combat armor at almost all times. He keeps his long black fur kept up in a rat tail. He has gleaming, smiling yellow eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He left for the west, certain he would find work there.

Motivation: He is greedy; and he wants to get laid

Ideals: Logical. Flaws: Insomniac. Bonds: Immigrant, Rich. Occupation: Mason

Voice: Spits and sputters

Attributes [hide]

Drifting In Woods, Male Tabaxi Warrior 4
Medium (6'0") Tabaxi, Lawful Good (CR 4)
Armor Class 10
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)10 (+0) 16 (+3)13 (+1)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 19000 sp. 1 Half-Plate. 1 Banded mail. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Ermina Barton, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a brown coat over a blue low-cut shirt, and a broad hat upon her head. Her chestnut hair is cut jaggedly and amateurishly. Her hazel eyes are slightly larger than normal.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She can't help but pocket interesting objects she comes across

History: Ermina was raised in a hard working conservative environment. Ermina was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ermina decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Ploughman kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Expand her business.

Flaws: Racist. Bonds: Criminal record, Job. Occupation: Ploughman

Voice: Mousy voice

Attributes [hide]

Ermina Barton, Female Human Warrior 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)9 (-1) 15 (+2)14 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 80 gp. Violet garnet (200 gp).


Social Check DCs


Einkil Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in a clean brown cloak covering his clean studded leather. He wears his white hair up. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is overprotective of those who hire his services. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Einkil was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and to clean up the streets

Ideals: Athletic, Philantrophist. Flaws: Addict. Bonds: Guardian, Family. Occupation: Painter

Voice: Farmer accent

Attributes [hide]

Einkil Frostbeard, Male Dwarf Monk 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)13 (+1) 15 (+2)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 2000 sp. Sardonyx (40 gp). Smoky quartz (40 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Kilvar Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of pickaxes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His silver hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He enjoys reading and quiet.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical. Flaws: Ugly, Secretive, Disease. Bonds: Poor. Occupation: Roofer

Voice: Uses sign language

Attributes [hide]

Kilvar Brazzik, Male Dwarf Warrior 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Aquan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 370 gp. 1 Masterwork Common Melee.


Social Check DCs


Theirastra Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She wears a blue vest and prefers green and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down, marred by beers. Her white hair is well kept. Her eyes are violet.

Personality: Cocky and sure of herself, she believes she is the best Roofer born in the past three hundred years. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Theirastra was born the youngest of three triplets. She worked as a nervous Roofer and found it very stressful. By chance she met her brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of her brother; and to reunite with her old friends

Flaws: Ugly. Bonds: Job, Adventurer, Family, Immigrant. Occupation: Roofer

Voice: Strong lisp

Attributes [hide]

Theirastra Ilphelkiir, Female Elf Warrior 1
Medium (5'3") Elf, Neutral Good (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 9 (-1)10 (+0) 9 (-1)15 (+2)
Skills Performance +4, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: Deep green spinel (160 gp).


Social Check DCs

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