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Advanced [show]


Modean Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his greataxe always slung over his shoulder, and carries greataxes. His dark red hair is still thick. His skin is flawless and his red eyes scan people very quickly.

Personality: Modean wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Modean's homeland. Modean decided to take the middle way and become a bodyguard. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Disciplined, Optimist. Bonds: Attractive, Immigrant. Occupation: Merchant

Voice: Jittery and nervous

Attributes [hide]

Modean Turmoil, Male Tiefling Cleric 3
Medium (5'1") Tiefling, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)15 (+2) 12 (+1)19 (+4)
Skills Arcana +4, Performance +6
Senses Passive Perception 11
Languages Common, Celestial, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp. Eye agate (5 gp).


Social Check DCs


Oskar Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears rags and sports a simple walking cane. His blonde hair is heavily combed to the right. He has green eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels threatened by others; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist, Entrepeneur. Flaws: Fearful. Bonds: Poor, Guardian, Religious. Occupation: Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Oskar Eversharp, Male Dwarf Fighter 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)14 (+2) 10 (+0)10 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 900 sp.


Social Check DCs


Ombul Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a white tunic with blue highlights, and long black pants that bunch up around his shoes. He is muscular with a powerful set of arms. His blonde hair is cut short with large spiked bangs in the front. His green eyes lackadaisically let the world flow into them.

Personality: He is irascible and easily irritated. He misses his home and complains about the freezing weather, even in summer.

History: Ombul was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to open a new tavern; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Immigrant, Poor, Adventurer, Job. Occupation: Barkeep

Voice: Sounds elderly

Attributes [hide]

Ombul Cherrycheeks, Male Halfling Wizard 1
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 14 (+2)15 (+2) 9 (-1)14 (+2)
Skills Nature +4, Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 80 gp.


Social Check DCs


Oriel Budd, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 6'1". She wears skinny pants and wears a brown and tan robe with the hood down. Her brown hair is thinning but still full. Her blue unseeing eyes seem to look past you.

Personality: Oriel is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born to a Bather, her mother struggled to pay the bills. Her mother took her hunting and taught her how to get in the mind of other creatures. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Retire the richest woman in the south; and she feels that her past leaves her morally obligated to help

Ideals: Extrovert, Entrepeneur. Flaws: Disease. Bonds: Poor, Nature. Occupation: Laborer

Voice: Hissing voice

Attributes [hide]

Oriel Budd, Female Human Ranger 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 sp. Eye agate (13 gp).


Social Check DCs


Broce Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has styled his white hair well, parting it to the right. His half smiles and brown eyes are beguiling and draw you in.

Personality: Eccentric and domineering, Broce will drive conversation. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and wants to work out more often

Ideals: Athletic, Extrovert, Philantrophist. Bonds: Rich, Attractive. Occupation: Miller

Voice: Pirate accent

Attributes [hide]

Broce Oomtrowl, Male Gnome Adept 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)13 (+1) 16 (+3)10 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 30 gp. 1 Masterwork Common Melee.


Social Check DCs

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