Tod Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red cloak and cross-gartered blue stockings. He keeps his black hair in a flapper bob. His thin eyebrows rest above his beady gray eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He served in the navy to pay for his family's outstanding loans. He was taken as a slave by a traveling circus and forced to perform Since then, he has sought to make the best of life.
Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out
Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Military, Slave. Occupation: Sage
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 110 gp. 1 Magnifying glass.
Naeris Aloro, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is lengthy. He is very pretty but has cold, dead eyes.
Personality: Naeris hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up work as a Merchant and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Artistic. Flaws: Antagonistic, PTSD. Bonds: Attractive, Job, Criminal record. Occupation: Merchant
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 300 sp. Banded agate (10 gp).
Sarah Langdon, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears a deerstalker hat to cover her moderate length auburn hair. Her face is covered beneath a completely black helmet.
Personality: Calm and collected, she is a well trained Courier. She is obsessed with finding treasure.
History: She was raised by priests from a young age. She made a point of taking high paying jobs and getting most of it up front. She tends to her Courier job now, and dutifully fulfills any obligations she has.
Motivation: She's looking for her big break; and wants to open a new tavern
Bonds: Job, Adventurer, Religious, Mentor. Occupation: Courier
Voice: Slow speaker
Attributes [hide]
Medium (4'9") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Torgga Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her shortspear with her veritable burlap sack of a shirt. She carries with her a set of shortspears, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She has blonde hair. She has a dull look in her amber eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Gifted from a young age, Torgga studied abroad. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Torgga grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Torgga. She was granted necromantic powers by her dying sister.
Motivation: She has comitted a past crime that haunts her to this day; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Slave, Criminal record. Occupation: Farmer
Voice: Spits words with contempt
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 18 (+4) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Druidic, Orc, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Mordai Moral, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is red and curly. His eyes are likewise black.
Personality: He is extraordinarily eccentric. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Mordai hails from a village terrorized by orcs. Cursed with unlife at a very young age, Mordai has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.
Motivation: Someone believes him a fraud; and he has money and likes to spend it
Flaws: Insane, Disease. Bonds: Attractive, Rich, Enemies. Occupation: Shepherd
Voice: Raspy
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
Possessions: 110 gp. Red spinel (40 gp). Red garnet (40 gp). Rhodochrosite (9 gp).
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