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NPC Generator

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Advanced [show]


Susannah Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a large violet mantle and cape that has been intricately interwoven into her white robe. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her head has been shaved. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is business-like. She takes instructions and follows them to the letter. She also has developed a complete distrust of the Butcher profession.

History: Gifted from a young age, Susannah studied abroad. Her childhood dream was to be a Butcher, but she was a colossal failure. She tends to her Fortune-teller job now, and dutifully fulfills any obligations she has.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Professionalism, Gifted. Flaws: Ugly, Insane. Bonds: Job. Occupation: Fortune-teller

Voice: Timid voice

Attributes [hide]

Susannah Floshem, Female Half-Elf Monk 2
Medium (5'1") Half-Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)18 (+4) 10 (+0)12 (+1)
Skills Arcana +6, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Ignan, Aquan, Halfling, Goblin
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 4000 cp. 3 Antitoxin.


Social Check DCs


Himo Richie, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear violet tank tops with brown pants. His brown hair is slicked back into a classic pompadour. His violet eyes lackadaisically let the world flow into them.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He uses divination through singing.

History: Himo was born with his mother's beautiful face. He found a children's book about a Half-Elf Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Attractive, Adventurer. Occupation: Miller

Voice: Gruff and masculine

Attributes [hide]

Himo Richie, Male Half-Elf Bard 1
Medium (4'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 18 (+4)12 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 1 Breastplate.


Social Check DCs


Glim Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a tight fitting tan shirt and pants. His head has been shaved. He wears a mask on his face.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is obsessed with finding treasure.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Glim has worked very hard to control his curse. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Disease. Bonds: Criminal record, Adventurer, Debt. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Glim Sympony, Male Gnome Bard 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)17 (+3) 14 (+2)17 (+3)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Infernal, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 600 gp.


Social Check DCs


Alberich Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'2" when asserting himself. His chestnut hair is singed and shortened. He has a dull look in his brown eyes.

Personality: He loves telling others what to do and how they should feel about things. He takes great joy in being the best Spice Merchant in town.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Alberich took refuge in the old dungeon and found the beat up club and armor he uses now. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and sabotage a competitor

Ideals: Opinionated. Flaws: Ugly, Insane. Bonds: Job, Nature. Occupation: Spice Merchant

Voice: Spits and sputters

Attributes [hide]

Alberich Durthane, Male Dwarf Paladin 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 290 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Seere Grief, Female Tiefling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She likes to wear black tank tops with blue skirt. She has styled her silver hair well, parting it to the right. She is baby faced.

Personality: She is calm most of the time but flees social interaction. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was raised by priests from a young age. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often.

Ideals: Athletic, Entrepeneur. Flaws: Shy. Bonds: Religious, Mentor. Occupation: Painter

Voice: French accent

Attributes [hide]

Seere Grief, Female Tiefling Ranger 2
Medium (5'10") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 10 (+0)10 (+0) 15 (+2)20 (+5)
Skills Acrobatics +5, Athletics +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs

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